A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
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Updated
May 2, 2026 - C++
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
An extensible 3D GIS application for visualization, analysis and research.
🎨: RPG map maker (paint tool)
A tilemap editor that aims to be simple, fast and lightweight.
📄 Triangle packer for light map
3d-software-renderering m5stickc/m5stack/console-app/windows-app/ncurses/emscripten/android/raspberry-pi-pico/raspberry-pi-pico2
zelda II - The Adventure of Link : Created using SDL2 and c++
Pixel-art and animated sprite editor -- Fork of LibreSprite
Tiled Map Editor - Map loader
A multithreaded command line utility to export an svg to map tiles that can be used in applications such as Leaflet.js.
Cross-platform Map Editor for the Creepspread III Remake, built with C++ and Qt 6
Port of an MS-DOS Game to the RP-2040/Pico using the ILI9341 lcd and a joystick module.
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