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Original file line number Diff line number Diff line change
Expand Up @@ -1002,9 +1002,15 @@ Bool ChinookAIUpdate::chooseLocomotorSet(LocomotorSetType wst)
UpdateSleepTime ChinookAIUpdate::update()
{
ParkingPlaceBehaviorInterface* pp = getPP(m_airfieldForHealing);
ContainModuleInterface* contain = getObject()->getContain();
Bool waitingToEnterOrExit = contain && contain->hasObjectsWantingToEnterOrExit();
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if (pp != NULL)
{
if (m_flightStatus == CHINOOK_LANDED &&
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#if !RETAIL_COMPATIBLE_CRC
!waitingToEnterOrExit &&
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#endif
!m_hasPendingCommand &&
getObject()->getBodyModule()->getHealth() == getObject()->getBodyModule()->getMaxHealth())
{
Expand All @@ -1026,10 +1032,8 @@ UpdateSleepTime ChinookAIUpdate::update()
// when we have a pending command...
if (SupplyTruckAIUpdate::isIdle())
{
ContainModuleInterface* contain = getObject()->getContain();
if( contain )
{
Bool waitingToEnterOrExit = contain->hasObjectsWantingToEnterOrExit();
if (m_hasPendingCommand)
{
AICommandParms parms(AICMD_MOVE_TO_POSITION, CMD_FROM_AI); // values don't matter, will be wiped by next line
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -1064,9 +1064,15 @@ Bool ChinookAIUpdate::chooseLocomotorSet(LocomotorSetType wst)
UpdateSleepTime ChinookAIUpdate::update()
{
ParkingPlaceBehaviorInterface* pp = getPP(m_airfieldForHealing);
ContainModuleInterface* contain = getObject()->getContain();
Bool waitingToEnterOrExit = contain && contain->hasObjectsWantingToEnterOrExit();

if (pp != NULL)
{
if (m_flightStatus == CHINOOK_LANDED &&
#if !RETAIL_COMPATIBLE_CRC
!waitingToEnterOrExit &&
#endif
!m_hasPendingCommand &&
getObject()->getBodyModule()->getHealth() == getObject()->getBodyModule()->getMaxHealth())
{
Expand All @@ -1088,12 +1094,10 @@ UpdateSleepTime ChinookAIUpdate::update()

// have to call our parent's isIdle, because we override it to never return true
// when we have a pending command...
ContainModuleInterface* contain = getObject()->getContain();
if( contain )
{
if (SupplyTruckAIUpdate::isIdle())
{
Bool waitingToEnterOrExit = contain->hasObjectsWantingToEnterOrExit();
if (m_hasPendingCommand)
{
AICommandParms parms(AICMD_MOVE_TO_POSITION, CMD_FROM_AI); // values don't matter, will be wiped by next line
Expand Down
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