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Rapidly double clicking menu buttons can open the same screen twice and lead to shell state corruption and crashes
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facing⚠️ TriageIssues requiring initial review and prioritizationIssues requiring initial review and prioritizationStatus: Open.USA Campaign Mission 3 – MOAB Drop Cutscene Terrain Turns Black
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facing⚠️ TriageIssues requiring initial review and prioritizationIssues requiring initial review and prioritizationStatus: Open.Video/movie audio ignores all volume settings (plays at full volume even when sliders are 0)
AudioIs audio relatedIs audio relatedBugSomething is not working right, typically is user facingSomething is not working right, typically is user facingGenRelates to GeneralsRelates to GeneralsMajorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerZHRelates to Zero HourRelates to Zero HourStatus: Open.MSG_META_VIEW_TEAM logic in SelectionTranslator::translateGameMessage is bugged
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerStatus: Open.NameKeyGenerator::nameToLowercaseKey doesn't work properly for new keys
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerStatus: Open.General promotion star button blink speed changes with framerate
GenRelates to GeneralsRelates to GeneralsGUIFor graphical user interfaceFor graphical user interfaceMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerZHRelates to Zero HourRelates to Zero HourStatus: Open.GUI window slide-in animation speed changes with framerate
GenRelates to GeneralsRelates to GeneralsGUIFor graphical user interfaceFor graphical user interfaceMajorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerZHRelates to Zero HourRelates to Zero HourStatus: Open.Unknown crash in TerrainTracksRenderObjClassSystem::flush possibly due to failed vertex buffer lock
BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingCrashThis is a crash, very badThis is a crash, very badMajorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerRenderingIs Rendering relatedIs Rendering relatedStatus: Open.WWVegas headers are not correctly included always
BuildAnything related to building, compilingAnything related to building, compilingMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerRefactorEdits the code with insignificant behavior changes, is never user facingEdits the code with insignificant behavior changes, is never user facingStatus: Open.core_babylon is not part of any release
BuildAnything related to building, compilingAnything related to building, compilingToolsAffects Tools onlyAffects Tools onlyStatus: Open.W3DView::m_locationRequests looks not particularly useful
MinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerPerformanceIs a performance concernIs a performance concernStatus: Open.- Status: Open.#2813 In TheSuperHackers/GeneralsGameCode;