v2.30#416
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…without accessing the sprite and makes it safe to move the sprite used to create de decal. Update function from decal will also update the size to match the used sprite. UpdateSprite will resize the sprite to the size of the decal.
…alls to glGetTexImage(reads a texture). Updates to sprites will read the contents of the decal back instead of reading the framebuffer.
Fix headless mode as it was missing two deleted renderer functions.
Fix javascript strict equality
Emscripten keyboard
Related Work Items: #3
Revise the resize handling
Added experimental "patches". Unstable right now, we'll see
…ointer. This caused a leak when a Renderable which already has an image loaded tries to load an image, but fails to do so.
…erable Fix leak on failure to load renderable
…ecal Fix coordinate indices in non-depth gputasks
Fix Decal::UpdateSprite function
Changed ClipLineToScreen to ClipLineToDrawTarget
Allow move operations on sprites
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A bunch of fixes and stuff found in run up to CodeJam