I build systems at the intersection of AI, robotics, 3D perception, and physical computing.
My work focuses on making intelligent systems useful in the real world — from perception and semantic maps to navigation, digital twins, and hands-on hardware prototypes.
- Embodied AI — connecting vision, language, planning, and action
- Robotics systems — ROS 2, Nav2, LiDAR / IMU, semantic mapping, and multi-sensor workflows
- 3D and digital twins — simulation, spatial understanding, and robot-environment interaction
- Physical prototypes — ESP32, actuators, electronics, and rapid mechanical iteration
- Developer tools — local-first tools for observing and operating complex workflows
I am turning research ideas into working systems: validating the full loop from software and simulation to hardware behavior, while keeping interfaces observable, reproducible, and practical.
I am interested in collaborating on embodied intelligence, robot perception and navigation, simulation-to-real workflows, 3D spatial systems, and practical AI tools.
Feel free to explore the repositories or open an issue to start a conversation.
Building at the boundary between intelligent software and the physical world.