An efficient and research-friendly Gaussian Splatting framework described in the CVPR'26 paper "Faster-GS: Analyzing and Improving Gaussian Splatting Optimization"
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Updated
Aug 20, 2026 - Cuda
An efficient and research-friendly Gaussian Splatting framework described in the CVPR'26 paper "Faster-GS: Analyzing and Improving Gaussian Splatting Optimization"
[ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy
Faster-GS with JIT-compiled view-dependent appearance models and a WebGL viewer, described in the paper "Compact Neural Appearance Models for Efficient Gaussian Splatting"
Differentiable Gaussian rasterization with depth & alpha output — fork of graphdeco-inria/diff-gaussian-rasterization, used for few-shot 3DGS.
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