A complete and cross-platform game engine designed for flexibility, performance and fast iteration.
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Updated
Sep 11, 2026 - C++
A complete and cross-platform game engine designed for flexibility, performance and fast iteration.
modm: a C++23 library generator for AVR and ARM Cortex-M devices
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
The Refreshingly Simple Cross-Platform C++ Dataflow / Patching / Pipelining / Graph Processing / Stream Processing / Reactive Programming Framework
Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games
Cross-Platform Graphical Tool for DSPatch
Information-Theoretic Measures for Revealing Variable Interactions
A modern, high-performance, cross-platform, data-driven 2D game engine built with C++20 and .net 9.
Model predictive control based on data-driven model
DSPatch Component Repository
An integrated system within the opendlv-vehicle-view environment. This integrated system is used to calculate the steering angle of a cart based on real time video frames
Development and simulation framework for Application Specific Vector Processor
Open-source Unreal Engine 5 world-generation framework and survival-game prototype. Real geography rebuilt as playable, streamed worlds through a modular, data-driven pipeline.
ML-based Surrogate Models to enhance CFD solvers by solving the Pressure Poisson Equation
code and data repository for "Dynamic Element Textures"
C++ 11 implementation of neural networks for nonlinear system modeling and control with multiple NARMA-L2 models
Cross-Platform C++ Dataflow / Pipelining / Stream Processing / Reactive Metaprogramming Framework
C++ SDL3 2D game engine featuring modular, data-driven entity logic via JSON files for core classes and a heavy focus on modularity, scripting, access control and rapid prototyping.
Small game engine with a parallel support
Simple 3D Audio engine
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