Skip to content

Latest commit

 

History

7 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Graphics Experiment - Ambient Occlusion Volumes

Implementation of ambient occlusion volumes in Unity 5.

McGuire, M. (2010, June). Ambient occlusion volumes. In Proceedings of the Conference on High Performance Graphics (pp. 47-56). Eurographics Association.

Result

Screenshot

NOTE : it is slow!

About

Graphics Experiment - Ambient Occlusion Volumes

Resources

Stars

6 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages