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I can use ImGui::SetNextTreeNodeOpen(false);, but if I do, the node's children won't be expanded so I won't be able set their open state...
Is there anyway to access the internal tree behavior?
Thanks!
I can use
ImGui::SetNextTreeNodeOpen(false);, but if I do, the node's children won't be expanded so I won't be able set their open state...Is there anyway to access the internal tree behavior?
Thanks!