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Remove unused members on runtime Thread #105158
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@@ -139,8 +139,6 @@ class EECodeInfo; | |||
| class DebuggerPatchSkip; | ||||
| class FaultingExceptionFrame; | ||||
| enum BinderMethodID : int; | ||||
| class CRWLock; | ||||
| struct LockEntry; | ||||
| class PrepareCodeConfig; | ||||
| class NativeCodeVersion; | ||||
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@@ -379,16 +377,6 @@ EXTERN_C void ThrowControlForThread( | |||
| #endif // FEATURE_EH_FUNCLETS | ||||
| ); | ||||
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| // RWLock state inside TLS | ||||
| struct LockEntry | ||||
| { | ||||
| LockEntry *pNext; // next entry | ||||
| LockEntry *pPrev; // prev entry | ||||
| LONG dwULockID; | ||||
| LONG dwLLockID; // owning lock | ||||
| WORD wReaderLevel; // reader nesting level | ||||
| }; | ||||
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| #if defined(_DEBUG) | ||||
| BOOL MatchThreadHandleToOsId ( HANDLE h, DWORD osId ); | ||||
| #endif | ||||
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@@ -952,11 +940,6 @@ class Thread | |||
| // in the object header to store it. | ||||
| DWORD m_ThreadId; | ||||
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| // RWLock state | ||||
| LockEntry *m_pHead; | ||||
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Member
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Can we delete We do not need the full definition of SOleTlsData. We only need the part up until the fields that we depend on. The rest can be deleted. (A separate question is whether it is a good idea to depend on SOleTlsData that is Windows internal impl detail.)
Member
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. It looks like the only portion of
Member
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. We would take some perf regression by replacing the shortcut with
Member
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Yeah I saw that. I wonder if we ever hit that path. My guess would be there was some bug in Windows that didn't set that sometimes so .NET Framework would do it. I really hope that path doesn't actually get hit in production... At least since that's the only field we use, we could use the official definition of the struct from the docs for a slightly better experience. Also, could we implement the fast path with our own thread-local variable instead of using this implementation detail?
Member
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more.
Yeah, I think it would make sense to do it in this PR. It should be a simple change. I agree that it would be nice to clean it up further, but I am not sure whether it is worth spending time on it. It is guaranteed to break something obscure. |
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| LockEntry m_embeddedEntry; | ||||
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| #ifndef DACCESS_COMPILE | ||||
| Frame* NotifyFrameChainOfExceptionUnwind(Frame* pStartFrame, LPVOID pvLimitSP); | ||||
| #endif // DACCESS_COMPILE | ||||
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