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Releases: don1138/blender-qle

QLE 1.8.0

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@don1138 don1138 released this 31 Oct 03:41

1.8.0

  • Remove Blackbody nodes from lights
    • Light color updates introduced in version 1.6.7 for EEVEE compatibility caused incorrect results when multiplied by Blackbody output.

QLE 1.7.1

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@don1138 don1138 released this 17 Dec 12:08

1.7.1

  • Code refactoring

1.7.0

  • Code refactoring

QLE 1.6.7

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@don1138 don1138 released this 14 Dec 16:16

1.6.7

  • EEVEE compatability: Set data.color of lights to approximate blackbody values
  • Increase Backdrop width from 15m to 30m
  • Bugfix: Attach QLE World to scene.world

QLE 1.6.6

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@don1138 don1138 released this 14 Aug 19:58
e5c5b5a

1.6.6

  • Ported to Blender Extensions
    • Rename from QLE (Quick Lighting Environment) to Quick Lighting Environment
    • Add blender_manifest.toml

Blender QLE 1.6.5

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@don1138 don1138 released this 17 Dec 21:03

1.6.5

  • Code refactoring
  • PEP8 formatting

Blender QLE 1.6.4

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@don1138 don1138 released this 28 May 04:39

1.6.4

  • Bugfix: If you launch Blender and open a file with an existing QLE collection, deleting the collection sets the World to null, and causes an error when adding the collection again

Blender QLE 1.6.3

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@don1138 don1138 released this 27 May 08:46

1.6.3

  • Change Area_Fill light shape to DISK and location Z to 8
  • Change Area_Left and Area_Right light dimensions to 2 x 6
  • Change Backdrop roughness to 1

Blender QLE 1.6.2

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@don1138 don1138 released this 23 May 01:54
73ca795

1.6.2

  • Change QLE World, Area Fill, and Area Back blackbody from 5800 to 5454 (equal energy)
  • Change QLE World strength from 0 to 0.25
  • Change Backdrop color to #808080 (neutral gray)
  • Adjust light positions

Blender QLE 1.6.1

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@don1138 don1138 released this 29 Dec 19:11
  • Bugfix Clear Collection

Blender QLE 1.6.0

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@don1138 don1138 released this 24 Dec 18:40
683716f
  • Added new Light named Area_Back
  • Set Area_Left blackbody to 3800 (orange tint)
  • Set Area_Right blackbody to 8800 (blue tint)
  • Adjusted Light positions
  • Added Mesh Object named Backdrop to scene
  • Bugfixes & cleanup