Complete Stage 0: Foundation setup with working 3D game, mobile controls, and CI/CD pipeline - #18
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Co-authored-by: commjoen <1457214+commjoen@users.noreply.github.com>
…WA compatibility Co-authored-by: commjoen <1457214+commjoen@users.noreply.github.com>
… test robustness Co-authored-by: commjoen <1457214+commjoen@users.noreply.github.com>
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[WIP] Finish stage 0
Complete Stage 0: Foundation setup with working 3D game, mobile controls, and CI/CD pipeline
Aug 16, 2025
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August 16, 2025 21:43
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This PR completes Stage 0 of the Ocean Adventure 3D game project by establishing a fully functional foundation with all core systems operational.
What's Implemented
Core Game Engine: A complete 3D underwater platform game built with Three.js featuring:
Cross-Platform Controls:
Build & Development Infrastructure:
Technical Fixes
Node.js Compatibility: Updated engine requirements from >=24.0.0 to >=18.0.0 for better CI/CD compatibility while maintaining full functionality.
GitHub Actions Pipeline:
PWA Optimization: Configured manifest.json and service worker for offline functionality and mobile app-like experience.
Game Features
The implemented game includes a rich underwater environment with:
All Stage 0 deliverables from COPILOT_PLAN.md are now complete:
The game is now production-ready and deployable to GitHub Pages with full mobile support.
Fixes #17.
💡 You can make Copilot smarter by setting up custom instructions, customizing its development environment and configuring Model Context Protocol (MCP) servers. Learn more Copilot coding agent tips in the docs.