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This repository was archived by the owner on Jul 21, 2024. It is now read-only.

Dislocated/disconnected bones and rolls not matching #137

Description

@danielenger

"MBLab_skeleton_muscle_fk" has these issues:

  • "thigh_L/R" tail dislocated
  • "calf_L/R" tail dislocated
  • "foot_L/R", "toes_L/R", "clavicle_L/R" roll not matching with "MBLab_skeleton_base_fk"
  • rolls of some fingers not matching with "MBLab_skeleton_base_fk"
  • rolls of some arms and spine bones are slightly not matching with "MBLab_skeleton_base_fk"
  • "toes_R" disconnected (has been fixed before in other armature)

"MBLab_skeleton_base_fk" and "MBLab_skeleton_base_ik":

  • "toes_L" and "toes_R" roll not symmetrical

PS: I stumbled across the bugs while working on Rigify for MB-Lab add-on. The knees give me headaches.

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