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Raylib-for-GLBasic

Raylib for GLBasic

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THIS PORT IS NOT READY TO USE!

Current status:

Core [done]

Shapes [done]

Textures [in work]

Text [in work]

Models [x]

Shaders [x]

Audio [x]

Structs [done, mostly...]

But to test it, you have to do two steps:

1. Copy raylib.h from ___raylib-folder to: "Steam\steamapps\common\GLBasic_SDK\Compiler\platform\Include"

2. Copy libraylib.a from ___raylib-folder to: "Steam\steamapps\common\GLBasic_SDK\Compiler\platform\Win32\lib"

Screenshot:

screenshot1

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Raylib for GLBasic

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