Raylib-for-GLBasic Raylib for GLBasic THIS PORT IS NOT READY TO USE! Current status: Core [done] Shapes [done] Textures [in work] Text [in work] Models [x] Shaders [x] Audio [x] Structs [done, mostly...] But to test it, you have to do two steps: 1. Copy raylib.h from ___raylib-folder to: "Steam\steamapps\common\GLBasic_SDK\Compiler\platform\Include" 2. Copy libraylib.a from ___raylib-folder to: "Steam\steamapps\common\GLBasic_SDK\Compiler\platform\Win32\lib" Screenshot: