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Check for duplicates
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What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
After the update V.2.55.4 PoB is not showing me the same strength value as in game anymore.
In game the strength of my character while being fully stripped of any items and jewelry is 523.
When i equip 1 cluster jewel and allocate 1 travel node in it my Strength increase to 540.
523:

540:

Cluster Jewel In Game:

What is the value from the calculation in Path of Building?
In PoB when i equip 1 cluster jewel and allocate 1 travel node in it my strength increase to 541.
It does that for each travel node allocated per cluster and i use two in the endgame version of my build which result in showing over 40-50 extra Strength in PoB than what i really have in the game.
523:

541:

How to reproduce the issue
Use my default tree + cluster both in game and in PoB and you will notice that for each travel node allocated in the cluster PoB give me 1 more Strength point compared with the result from in game. It result in a massive strength value difference from IN game and in PoB with 2 large cluster jewel equipped in the end game version of my build.
PoB for PoE1 build code
Stripped PoB with only 1 cluster jewel equipped:
https://pobb.in/3lrSU3QtLHnV
Complete PoB of endgame version of the Build with all the gears and both cluster jewel equipped:
https://pobb.in/BgzeiiXAa7MM
Screenshots
In Game:

In PoB:

Check version
Check for duplicates
Check for support
What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
After the update V.2.55.4 PoB is not showing me the same strength value as in game anymore.
In game the strength of my character while being fully stripped of any items and jewelry is 523.
When i equip 1 cluster jewel and allocate 1 travel node in it my Strength increase to 540.
523:

540:

Cluster Jewel In Game:

What is the value from the calculation in Path of Building?
In PoB when i equip 1 cluster jewel and allocate 1 travel node in it my strength increase to 541.
It does that for each travel node allocated per cluster and i use two in the endgame version of my build which result in showing over 40-50 extra Strength in PoB than what i really have in the game.
523:

541:

How to reproduce the issue
Use my default tree + cluster both in game and in PoB and you will notice that for each travel node allocated in the cluster PoB give me 1 more Strength point compared with the result from in game. It result in a massive strength value difference from IN game and in PoB with 2 large cluster jewel equipped in the end game version of my build.
PoB for PoE1 build code
Screenshots
In Game:

In PoB:
