Is it possible to set a "Requirements=" to an Inventory Item. Not as a cost but as an actually Requirement to progress up without the need to click to apply it?.
Example :
Requirements = "player.hasItem && player.hasPermission('test.perm')"
HandheldItem {
SearchInventory = true
ItemType = "minecraft:stone"
UnsafeDamage = 0
Count = 1
}
Is it possible to set a "Requirements=" to an Inventory Item. Not as a cost but as an actually Requirement to progress up without the need to click to apply it?.
Example :