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For reference the version numbers will be in the format of X.Y.Z.B. The values of each segment broken out as follows.
X - Major version number. Increments to this number will be determined by the development team. Usually if there is a major change that affects play this number will be incremented. For example, if CP were completely removed then a major version increment would happen. Another example would be the development team hitting a major milestone that adds a very large feature.
Y - Minor version number. Increments to this number are from smaller releases. These would be things such as batches of bug fixes or smaller features. An example of a smaller feature would be something like a new unlockable skill.
Z - Hotfix version number. If for some reason we released something with a major issue that broke game play that required a "quick fix" to fix we would increment this number. This may be something like removing or repairing a skill that was broken and caused the player to loose all CP or something.
B - The build number. This is an auto-incrementing integer from the build server that helps us track down if an issue occurs in the PBO. This usually increments with each Pull Request into DUWS-R\master