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v1.5.0 — rotation collision, zone drag, editable rules, undo expansion

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@AccelerateHumanity AccelerateHumanity released this 16 Apr 00:55
· 6 commits to main since this release

Major release — 20 items addressed

Rotation + collision

  • Desk.getRotatedBounds() added; all collision checks now rotation-aware
  • Post-rotation collision revert prevents overlapping items
  • Rotation clamp prevents desks/landmarks clipping off grid edges

Zone UX

  • Drag-to-move zones on canvas (click-drag the zone body)
  • Overlapping zones: right-click shows disambiguation submenu
  • Resize Zone dialog: better labels, tooltips, strict bounds clamping

Disco physics

  • Landmarks now collide with other landmarks AND desks (elastic)

Undo expansion

  • Room resize undoable (full snapshot + restore)
  • Multi-rotate grouped into single undo click (CompoundCommand)
  • Reset to Initial Layout button (in Clear dropdown)
  • Generate Seating is now undoable (Ctrl+Z reverts)

UX polish

  • Ghost rotation via scroll wheel before placement
  • Placeholder text wraps on narrow rooms
  • Multi-duplicate ghost: copies follow cursor as group, one click commits
  • Ctrl+click adds/removes items from multi-selection
  • Balance rule "Required" checkbox removed (always soft)
  • Clear/template immediately wipes Results tab
  • Default Screen/Board = 8×2 (matches palette)

Editable rules

  • Edit button + double-click opens edit dialog for any rule type
  • Pre-fills from existing Proximity/Zone/Balance constraint values

Downloads

  • Windows: `SeatSolver-Windows.zip` — extract, double-click `SeatSolver.exe`
  • JAR: `SeatSolver-1.5.0.jar` — requires Java 11+

Full Changelog: v1.4.0...v1.5.0