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b70abf7
Add mouse-trail mod v2.2 - D3D11+DirectComposition hardware accelerat…
MCheng404 Sep 10, 2026
aa47f24
Update mouse-trail to v2.3 - Add Bezier smoothing (Catmull-Rom spline…
MCheng404 Sep 10, 2026
639a24b
Add mouse-trail demo GIFs
MCheng404 Sep 10, 2026
5d672f1
v2.3: PR review fixes - thread-safe settings reload, device loss reco…
MCheng404 Sep 10, 2026
6220426
Remove binary assets, use external image links instead
MCheng404 Sep 10, 2026
7776176
v2.3: AI review fixes - restore TheatriChris credit, remove 64-bit ho…
MCheng404 Sep 10, 2026
8d46888
Fix compile error: replace toolProcessPath with currentProcessPath
MCheng404 Sep 10, 2026
b936b43
v2.3: Optimization fixes - device loss cache reset, shape trail posit…
MCheng404 Sep 10, 2026
07077ad
Remove stale image links from English README
MCheng404 Sep 10, 2026
5881b59
v2.3: AI review round 2 fixes - hide overlay in games, ShowWindowAsyn…
MCheng404 Sep 10, 2026
5f30334
v2.3: Logic review fixes - sync isWindowVisible when hiding in game, …
MCheng404 Sep 10, 2026
ada36b3
v2.3: Logic review round 2 - particle attract target uses renderPos, …
MCheng404 Sep 10, 2026
268b8b6
v2.3: Logic review round 3 - clear motion blur history when trail sha…
MCheng404 Sep 10, 2026
661d4d6
Update mouse-trail to v3.3 - Native D3D11 rendering with HLSL shaders…
MCheng404 Sep 10, 2026
4c90988
v3.3: Fix native D3D11 renderer - shader entry point, PS constant buf…
MCheng404 Sep 10, 2026
a857fc9
v3.3: Fix native rendering - D2D flush before D3D render, vertex buff…
MCheng404 Sep 10, 2026
c280427
v3.3: Fix 2.5D perspective projection - scale relative to screen cent…
MCheng404 Sep 10, 2026
0e37a09
v3.3: Implement double-line and dashed trail shapes, remove unused sh…
MCheng404 Sep 10, 2026
d314618
v3.3: Add demo GIFs to README
MCheng404 Sep 10, 2026
0f195a0
v3.3: Add 2.5D effect toggle and perspective strength setting, optimi…
MCheng404 Sep 10, 2026
6e476e5
v3.3: Disable 2.5D depth effect on trail ribbon (keep for particles a…
MCheng404 Sep 10, 2026
bccdc02
v3.3: Disable 2.5D effect on shape trail (only particles keep depth)
MCheng404 Sep 10, 2026
2db899d
v3.3: Optimize dot chain size, enhance particle 3D depth range, incre…
MCheng404 Sep 10, 2026
1f9b1f0
v3.3: Add customizable dot chain size and particle size settings
MCheng404 Sep 10, 2026
da87d0e
v3.3: Add missing settings definitions for dot_chain_size and particl…
MCheng404 Sep 10, 2026
3f608cc
v3.3: Update README demo GIFs with 4 new v3.3 screenshots
MCheng404 Sep 10, 2026
d060383
v3.3: Optimize visual effects - trail 3-layer rendering (glow+outer+i…
MCheng404 Sep 10, 2026
e5239ae
v3.3: Add particle random color offset (+-20), fix trail normal direc…
MCheng404 Sep 10, 2026
c013644
v3.3: Add random spawn position offset for particles (0-8px around sp…
MCheng404 Sep 10, 2026
3137c14
v3.3: Fix dot chain rendering - use discrete quads instead of continu…
MCheng404 Sep 10, 2026
d3e8f29
v3.3: Fine-tune all 18 color modes - rainbow/warm/cool/neon/velocity/…
MCheng404 Sep 10, 2026
dcf4ff6
v3.3: Fix AI review issues - wire glow/head highlight to native rende…
MCheng404 Sep 10, 2026
d3f4d0c
v3.3: Change README demo GIFs to large individual display instead of …
MCheng404 Sep 10, 2026
a5afafa
v3.3: Fix compile error - add shapeType field to ParticleInstance and…
MCheng404 Sep 10, 2026
3ffe2a4
v3.3: Fix particle rendering - fix spawn condition logic (trailActive…
MCheng404 Sep 10, 2026
166242f
v3.3: Fix particle shape judgment - shapeType 1=circle 2=star 3=hexag…
MCheng404 Sep 10, 2026
c6448d0
v3.3: Fix particle 2.5D flicker (store z in Particle struct), expand …
MCheng404 Sep 10, 2026
3b2c2ff
v3.3: Fix particle shape settings options - add heart/diamond/triangl…
MCheng404 Sep 10, 2026
9c255be
v3.3: Add particle self-rotation feature - random initial rotation an…
MCheng404 Sep 10, 2026
c0abbf3
v3.3: Add inter-particle repulsion - enable_particle_interaction, par…
MCheng404 Sep 10, 2026
30227bb
v3.3: Fix particle self-rotation - uv must rotate with vertices so sh…
MCheng404 Sep 10, 2026
dec7a3b
v3.3: Fix variable redefinition - rename inter-particle repulsion var…
MCheng404 Sep 10, 2026
7a7ca89
v3.3: Fix particle spin and inter-particle repulsion - add missing ro…
MCheng404 Sep 10, 2026
66afe6b
v3.3: Increase particle spin speed 4x (±0.3 rad/frame) and always ena…
MCheng404 Sep 10, 2026
4555969
v3.3: Code quality improvements - fix missing settings load (smooth_g…
MCheng404 Sep 10, 2026
6e5fb73
v3.3: Diagnostic fix for particle spin - use APPEND_ALIGNED_ELEMENT f…
MCheng404 Sep 10, 2026
e59be75
v3.3: Debug - add index-based rotation offset to verify instance data…
MCheng404 Sep 10, 2026
bd831d4
v3.3: Fix duplicate setting ID - rename inter-particle repel force to…
MCheng404 Sep 10, 2026
fdbf42c
v3.3: CRITICAL FIX - particle spin was rotating both vertex pos AND U…
MCheng404 Sep 10, 2026
bb80fb3
v3.3: Add configurable particle spin speed with per-particle random v…
MCheng404 Sep 10, 2026
2f1571d
v3.3: Reduce max particle spin speed (0.6->0.3) to prevent motion blu…
MCheng404 Sep 10, 2026
119d6e1
v3.3: Fix YAML parse error - remove colon from particle_spin_speed de…
MCheng404 Sep 10, 2026
1ea1cb3
v3.3: Improve device loss recovery - clear DComp root before release,…
MCheng404 Sep 11, 2026
10036dc
v3.3: Add adaptive contrast feature - sample background luminance, da…
MCheng404 Sep 11, 2026
18ac381
v3.3: Fix compile errors - forward declare GetAdaptiveOutlineColor, r…
MCheng404 Sep 11, 2026
2b67878
v3.3: CRITICAL FIX - particle pixel shader was missing cbuffer declar…
MCheng404 Sep 11, 2026
76970f3
v3.3: Add missing enable_adaptive_contrast setting definition
MCheng404 Sep 11, 2026
b37be11
v3.3: Redesign adaptive contrast - GPU color luminance adaptation ins…
MCheng404 Sep 11, 2026
f7a2492
v3.3: performance optimization + brightness fix + pixel rendering
MCheng404 Sep 11, 2026
76a9e96
mouse-trail v3.3.1: display optimization + particle physics system
MCheng404 Sep 12, 2026
4f8c7af
mouse-trail v3.3.1: fix particle color offset bug
MCheng404 Sep 12, 2026
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