Skip to content

Depth ControlNet not generating expected output #95

Description

@LIU-Yuxin

Thank you for the sharing the great work. I am currently using this method for generating textures given a mesh, by first rendering the depth images, and then generate the views with an additional reference image, similar to the one in the depth controlnet example, with depth images normalized as in #40. However, the quality of the generated image is not comparable to the image without controlnet, as shown below. Could you please let me know if there are any fix to this?

Input reference image:
sneakers
Output without controlnet:
output_wo
Rendered depth image (I assume the alpha channel is used for mask, and the opaque region should be normalized as in #40 ):
depth
Output with controlnet:
output_w

I have tried to adjust the size of the object, and also the weight of the controlnet, but did not generate result similar to the version without controlnet.

Similar issue also applies to face model and image.
face1
w/o
output
w/
output

Looking forward to hear your reply. Thank you!

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions