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graph LR
    Unit_Definition_Management["Unit Definition Management"]
    Unit_Conversion_Representation["Unit Conversion & Representation"]
    Extensibility_Framework["Extensibility Framework"]
    Unit_Conversion_Representation -- "retrieves metadata from" --> Unit_Definition_Management
    Unit_Definition_Management -- "provides definitions to" --> Unit_Conversion_Representation
    Extensibility_Framework -- "defines registration mechanisms for" --> Unit_Definition_Management
    Unit_Definition_Management -- "implements interfaces from" --> Extensibility_Framework
    Extensibility_Framework -- "provides interfaces for" --> Unit_Conversion_Representation
    Unit_Conversion_Representation -- "implements contracts from" --> Extensibility_Framework
    click Unit_Definition_Management href "https://github.com/CodeBoarding/GeneratedOnBoardings/blob/main/unit-converter/Unit_Definition_Management.md" "Details"
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Details

One paragraph explaining the functionality which is represented by this graph. What the main flow is and what is its purpose.

Unit Definition Management [Expand]

This component acts as the central repository for defining, loading, and persistently storing all available units, their properties, and their relationships (e.g., base units, derived units). It implements the Registry Pattern, ensuring a single, consistent source of truth for unit metadata.

Related Classes/Methods:

  • UnitConverter.Unit.Registry (1:1)

Unit Conversion & Representation

This component encapsulates both the definition of an individual unit (its properties like name, symbol, and value) and the core logic for performing conversions from this unit to other units. It serves as the primary interface for initiating and executing unit transformations, leveraging the definitions provided by the Unit Definition Management component.

Related Classes/Methods:

  • UnitConverter.Unit.Unit (1:1)

Extensibility Framework

This component provides the necessary interfaces, abstract classes, and architectural patterns (such as Strategy or Builder) to allow users and developers to extend the library's capabilities. This includes adding new custom units, defining new conversion rules, or integrating with external unit sources without modifying the core library code.

Related Classes/Methods: None