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Overlay's textures size #1426

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@Krixtalx

Is there a way to explicitly define the texture dimensions for tiles?

I understand that raster overlays provide an option for specifying the maximum texture size, but this appears to affect only level-of-detail selection. In my tests, the generated overlay textures have dimensions such as 64×Y and 128×Y pixels, with the value of Y varying considerably.

In light of issue #1263, I had assumed that provider textures would be standardized:

With a “Maximum Texture Size” of 2048, it will often happen that loading raster overlays for a single geometry can require 64 256×256-pixel Bing tiles.

Is it possible to configure or enforce consistent texture dimensions for raster overlay tiles?

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