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/**
z_, Core Language Module with datatypes, memory tracker, and beyond.
Copyright (C) 2025 Zakarouf
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ZAKAROUF_Z__TUI_H
#define ZAKAROUF_Z__TUI_H
/*
* Screen window tui, very much needed in case complex screen display.
* Example
+---------------------------------+
| +-------------------+ +-------+ |
| |TTTTTTTTTTTT | |HP 100%| |
| |TTTTTT | |MP 70% | |
| | TT X | |AP 34 | |
| | | | | |
| | @ | +-------+ |
| | | | 15:11 | |
| | | | | |
| |## | | | |
| |## | | | |
| +-------------------+-+-------+ |
| | | |
| | | |
| +-----------------------------+ |
+---------------------------------+
*/
#include "std/primitives.h"
#include "arr.h"
#include "vector.h"
#include "string.h"
#include <stdio.h>
#include <string.h>
#include <z_/print.h>
#include <z_/string.h>
typedef z__u8 z__tui_attr;
typedef char z__tui_char;
typedef struct z__tui_Window z__tui_Window;
typedef z__Arr(z__tui_Window) z__tui_WindowArr;
struct z__tui_Window {
z__tui_char *ch_data;
z__u8 *fg_data;
z__u8 *bg_data;
z__tui_attr *at_data;
z__u32 width;
z__u32 height;
z__u32 len;
z__u32 cursor;
};
typedef struct z__tui_Window_point z__tui_Window_point;
struct z__tui_Window_point {
z__tui_char c;
z__u8 fg;
z__u8 bg;
z__tui_attr at;
};
/* Colors as per ansi-256 */
#define c(X) z__tui_COLOR_##X
//#define _map(start_with, ...) start_with, zpp__Args_maplist(c, __VA_ARGS__)
enum z__tui_color {
// System 0 - 7
c(DEFAULT) = 0
, c(MAROON)
, c(GREEN)
, c(OLIVE)
, c(NAVY)
, c(PURPLE)
, c(TEAL)
, c(SILVER)
, c(GREY)
, c(RED)
, c(LIME)
, c(YELLOW)
, c(BLUE)
, c(FUCHSIA)
, c(AQUA)
, c(WHITE)
, c(GS_0)
, c(NAVY_BLUE)
, c(DARK_BLUE)
// Grey Scale
, c(GS_1) = 232
, c(GS_2)
, c(GS_3)
, c(GS_4)
, c(GS_5)
, c(GS_6)
, c(GS_7)
, c(GS_8)
, c(GS_9)
, c(GS_10)
, c(GS_11)
, c(GS_12)
, c(GS_13)
, c(GS_14)
, c(GS_15)
, c(GS_16)
, c(GS_17)
, c(GS_18)
, c(GS_19)
, c(GS_20)
, c(GS_21)
, c(GS_22)
, c(GS_23)
, c(TOTAL)
};
#undef c
#undef _map
typedef struct z__tui_Term z__tui_Term;
struct z__tui_Term {
z__String buffer;
z__tui_Window main_window;
z__tui_WindowArr windows;
z__Arr(z__u32Vec2) windows_pos;
};
/** Term Impl **/
z__u32 z__tui_Term_get_height(void);
z__u32 z__tui_Term_get_width(void);
void z__tui_Term_new_custom(z__tui_Term *t, z__u32 const x, z__u32 const y);
void z__tui_Term_new(z__tui_Term *t);
void z__tui_Term_delete(z__tui_Term *t);
z__tui_Window* z__tui_Term_win_push(z__tui_Term *t, z__u32 const x, z__u32 const y, z__u32 const width, z__u32 const height);
z__tui_Window* z__tui_Term_win_push_attach(z__tui_Term *t, z__tui_Window *w, z__u32 const x, z__u32 const y);
z__tui_Window* z__tui_Term_win_push_copy(z__tui_Term *t, z__tui_Window const *w, z__u32 const x, z__u32 const y);
z__tui_Window* z__tui_Term_win_replace(z__tui_Term *t, z__tui_Window *w, z__u32 n);
z__tui_Window* z__tui_Term_win_copy(z__tui_Term *t, z__tui_Window const *w, z__u32 n);
/* Window Impl */
void z__tui_Window_new(z__tui_Window *w, z__u32 const width, z__u32 const height);
void z__tui_Window_delete(z__tui_Window *window);
#define z__tui_Window_xy(w, x, y) z__xy2Dto1D(x, y, (w)->width)
#define z__tui_Window_draw_point_i(w, index, c, fg, bg)\
{ \
(w)->ch_data[index] = c; \
(w)->fg_data[index] = fg; \
(w)->bg_data[index] = bg; \
}
#define z__tui_Window_cursor_inc(w) {\
if((w)->cursor < (w)->len) (w)->cursor += 1;\
}
#define z__tui_Window_set_cur_x(w, x) {\
(w)->cursor = z__xy2Dto1D(x, z__tui_Window_get_y(w), (w)->width);\
}
#define z__tui_Window_set_cur_y(w, y) {\
(w)->cursor = z__xy2Dto1D(z__tui_Window_get_x(w), y, (w)->width);\
}
#define z__tui_Window_set_cur_xy(w, x, y){\
(w)->cursor = z__xy2Dto1D(x, y, (w)->width);\
}
#define z__tui_Window_put(w, c, fg, bg) {\
z__u32 const _index = (w)->cursor;\
(w)->ch_data[_index] = c;\
(w)->fg_data[_index] = fg;\
(w)->bg_data[_index] = bg;\
z__tui_Window_cursor_inc(w);\
}
#define z__tui_Window_putxy(w, x, y, c, fg, bg) {\
z__tui_Window_set_cur_xy(w, x, y);\
z__tui_Window_put(w, c, fg, bg);\
}
#define z__tui_Window_change_ch(w, c) {\
(w)->ch_data[(w)->cursor] = c;\
z__tui_Window_cursor_inc(w); }
#define z__tui_Window_change_fg(w, fg) {\
(w)->fg_data[(w)->cursor] = fg;\
z__tui_Window_cursor_inc(w);\
}
#define z__tui_Window_change_bg(w, bg) {\
(w)->bg_data[(w)->cursor] = bg;\
z__tui_Window_cursor_inc(w);\
}
#define z__tui_Window_change_chars(w, s, len){\
size_t i = (w)->cursor;\
size_t end = z__min_unsafe(len, (w)->len);\
for (; i < end; i++) {\
z__tui_Window_change_ch(w, s[i]);\
}\
}
#define z__tui_Window_is_cursor_atend(w) ((w)->cursor == (w)->len)
#define z__tui_Window_is_cursor_valid(w) ((w)->cursor < (w)->len)
#define z__tui_Window_get_x(w) (((w)->cursor % (w)->width))
#define z__tui_Window_get_y(w) (((w)->cursor - z__tui_Window_get_x(w))/(w)->width)
/**/
// Sub-window Functions
void z__tui_Window_overlay(z__tui_Window *w, z__tui_Window const *w1, z__u32 x, z__u32 y);
void z__tui_Window_overlay_segment(z__tui_Window *w, z__tui_Window const *w1, z__u32 x, z__u32 y, z__u32 wx, z__u32 wy, z__u32 wx1, z__u32 wy1);
void z__tui_Window_overlay_vert(z__tui_Window *w, z__tui_Window const *w1, z__u32 x, z__u32 y, z__u32 x1);
void z__tui_Window_overlay_hori(z__tui_Window *w, z__tui_Window const *w1, z__u32 x, z__u32 y, z__u32 y1);
/* Clear Functions; */
void z__tui_Window_clear(z__tui_Window *w, z__tui_char c, z__u8 fg, z__u8 bg);
void z__tui_Window_clear_ch(z__tui_Window *w, z__tui_char c);
void z__tui_Window_clear_fg(z__tui_Window *w, z__u8 fg);
void z__tui_Window_clear_bg(z__tui_Window *w, z__u8 bg);
void z__tui_Window_clear_at(z__tui_Window *w, z__tui_attr at);
/* Draw Functions, does not change the cursor position.*/
void z__tui_Window_draw_point(z__tui_Window *w, z__u32 const x, z__u32 const y, z__tui_char c, z__u8 fg, z__u8 bg);
void z__tui_Window_draw_border(z__tui_Window *w, z__tui_Window_point p);
void z__tui_Window_draw_line(z__tui_Window *w, z__u32 const x1, z__u32 const y1, z__u32 x2, z__u32 y2, z__tui_char c, z__u8 fg, z__u8 bg);
void z__tui_Window_draw_line_ch(z__tui_Window *w, z__u32 const x1, z__u32 const y1, z__u32 x2, z__u32 y2, z__tui_char c);
void z__tui_Window_draw_rect(z__tui_Window *w , z__u32 const x, z__u32 const y, z__u32 const width, z__u32 const height, z__tui_char c, z__u8 fg, z__u8 bg);
void z__tui_Window_draw_rect_fill(z__tui_Window *w , z__u32 const x, z__u32 const y, z__u32 const width, z__u32 const height, z__tui_char c, z__u8 fg, z__u8 bg);
void z__tui_Window_draw_hline(z__tui_Window *w, z__u32 x, z__u32 y, z__u32 len, z__tui_char ch, z__u8 fg, z__u8 bg);
void z__tui_Window_draw_hline_fg(z__tui_Window *w, z__u32 x, z__u32 y, z__u32 len, z__u8 fg);
void z__tui_Window_draw_hline_fg(z__tui_Window *w, z__u32 x, z__u32 y, z__u32 len, z__u8 bg);
void z__tui_Window_draw_str(z__tui_Window *w, z__u32 const x, z__u32 const y, z__tui_char const *str, z__u32 len, z__u8 fg, z__u8 bg);
void z__tui_Window_draw_str_right(z__tui_Window *w, z__u32 const x_end, z__u32 const y, z__tui_char const *str, z__u32 len, z__u8 fg, z__u8 bg);
int z__tui_Window_draw_strfmt(z__tui_Window *w, z__u32 x, z__u32 y, const char *restrict fmt, ...);
void z__tui_Window_draw_rect_fill_ch(
z__tui_Window *w, z__u32 const x, z__u32 const y
, z__u32 const width, z__u32 const height, z__tui_char c);
/*
int z__tui_Window_draw_strl_center(
z__tui_Window *w, z__u32 x, z__u32 y, z__u32 width, z__u32 height
, z__Str str, z__u32 highlight
, z__u8 fg, z__u8 bg, z__u8 h_fg, z__u8 h_bg);
*/
/** Display **/
void z__tui_display_init(void);
void z__tui_display_deinit(void);
void z__tui_display_window(z__tui_Window const *w);
#ifdef Z__IMPLEMENTATION
/************************************************************************
* Term
************************************************************************/
#include "ansifmt.h"
#include "string.h"
#include "termio.h"
#include "arr.h"
#include <stdlib.h>
#define NORMAL_CHAR_SIZE sizeof(z__ansi_fmt((cl256, 001, 002)) " ")
z__u32 z__tui_Term_get_height(void)
{
z__u32 x, y;
z__termio_get_term_size(&x, &y);
return y;
}
z__u32 z__tui_Term_get_width(void)
{
z__u32 x, y;
z__termio_get_term_size(&x, &y);
return x;
}
void z__tui_Term_new_custom(z__tui_Term *t, z__u32 const x, z__u32 const y)
{
z__Arr_new(&t->windows, 4);
z__Arr_new(&t->windows_pos, 4);
t->buffer = z__String_new(NORMAL_CHAR_SIZE * x * y);
z__tui_Window_new(&t->main_window, x, y);
}
void z__tui_Term_delete(z__tui_Term *t)
{
for (size_t i = 0; i < t->windows.lenUsed; i++) {
z__tui_Window_delete(t->windows.data + i);
}
z__tui_Window_delete(&t->main_window);
z__String_delete(&t->buffer);
z__Arr_delete(&t->windows);
z__Arr_delete(&t->windows_pos);
}
void z__tui_Term_new(z__tui_Term *t)
{
z__tui_Term_new_custom(t
, z__tui_Term_get_width() -2
, z__tui_Term_get_height() -3);
}
z__tui_Window* z__tui_Term_win_push(z__tui_Term *t, z__u32 const x, z__u32 const y, z__u32 const width, z__u32 const height)
{
z__Arr_pushInc(&t->windows);
z__tui_Window *w = &z__Arr_getTop(t->windows);
z__tui_Window_new(w, width, height);
z__Arr_pushInc(&t->windows_pos);
z__Arr_getTop(t->windows_pos).x = x;
z__Arr_getTop(t->windows_pos).y = y;
return w;
}
z__tui_Window* z__tui_Term_win_push_attach(z__tui_Term *t, z__tui_Window *w, z__u32 const x, z__u32 const y)
{
z__Arr_push(&t->windows, *w);
z__Arr_pushInc(&t->windows_pos);
z__Arr_getTop(t->windows_pos).x = x;
z__Arr_getTop(t->windows_pos).y = y;
return &z__Arr_getTop(t->windows);
}
z__tui_Window* z__tui_Term_win_push_copy(z__tui_Term *t, z__tui_Window const *w, z__u32 const x, z__u32 const y)
{
z__Arr_pushInc(&t->windows);
z__tui_Window_new(&z__Arr_getTop(t->windows), (w)->width, (w)->height);
z__tui_Window_overlay(&z__Arr_getTop(t->windows), w, 0, 0);
z__Arr_pushInc(&t->windows_pos);
z__Arr_getTop(t->windows_pos).x = x;
z__Arr_getTop(t->windows_pos).y = y;
return &z__Arr_getTop(t->windows);
}
z__tui_Window *z__tui_Term_win_replace(z__tui_Term *t, z__tui_Window *w, z__u32 n) {
z__tui_Window_delete(&z__Arr_getVal(t->windows, n));
z__Arr_getVal(t->windows, n) = *w;
return &z__Arr_getVal(t->windows, n);
}
z__tui_Window *z__tui_Term_win_copy(z__tui_Term *t, z__tui_Window const *w, z__u32 n)
{
z__tui_Window_delete(&z__Arr_getVal(t->windows, n));
z__tui_Window_new(&z__Arr_getVal(t->windows, n), (w)->width, (w)->height);
z__tui_Window_overlay(&z__Arr_getVal(t->windows, n), w, 0, 0);
return &z__Arr_getVal(t->windows, n);
}
/************************************************************************
* Window
************************************************************************/
#include "string.h"
#include "std/mem.h"
#include "std/alloc.h"
#include "utils.h"
#include <stdlib.h>
void z__tui_Window_overlay(z__tui_Window *w, z__tui_Window const *w1, z__u32 x, z__u32 y)
{
size_t h_end = z__min_unsafe((w)->height, w1->height);
size_t w_end = z__min_unsafe((w)->width, w1->width);
for (size_t _h = 0; _h < h_end; _h++) {
z__tui_Window_set_cur_xy(w, x, y + _h);
size_t plot = z__xy2Dto1D(0, _h, w1->width);
for (size_t _w = 0; _w < w_end; _w++) {
z__tui_Window_draw_point_i(
w, (w)->cursor
, w1->ch_data[plot]
, w1->fg_data[plot]
, w1->bg_data[plot]
);
(w)->cursor += 1;
plot += 1;
}
}
}
void z__tui_Window_new(z__tui_Window *window, z__u32 const x, z__u32 const y)
{
window->height = y;
window->width = x;
window->len = x * y;
window->cursor = 0;
window->ch_data = z__New(*window->ch_data, window->len);
window->bg_data = z__New(*window->bg_data, window->len);
window->fg_data = z__New(*window->fg_data, window->len);
window->at_data = z__New0(*window->fg_data, window->len);
memset(window->ch_data, ' ', window->len * sizeof(*window->ch_data));
memset(window->fg_data, z__tui_COLOR_DEFAULT
, window->len * sizeof(*window->fg_data));
memset(window->bg_data, z__tui_COLOR_DEFAULT
, window->len * sizeof(*window->bg_data));
}
void z__tui_Window_delete(z__tui_Window *window)
{
z__FREE(window->ch_data);
z__FREE(window->fg_data);
z__FREE(window->bg_data);
z__FREE(window->at_data);
}
void z__tui_Window_draw_point(z__tui_Window *w, z__u32 x, z__u32 y, z__tui_char c, z__u8 fg, z__u8 bg) {
if(x >= w->width) return;
if(y >= w->height) return;
z__u32 index = z__tui_Window_xy(w, x, y);
z__tui_Window_draw_point_i(w, index, c, fg, bg);
}
void z__tui_Window_draw_line(
z__tui_Window *w
, z__u32 const x1, z__u32 const y1, z__u32 x2, z__u32 y2
, z__tui_char c, z__u8 fg, z__u8 bg)
{
y2 = z__min_unsafe(y2, (w)->height);
x2 = z__min_unsafe(x2, (w)->width);
int dx = x2 - x1;
int dy = y2 - y1;
int steps = z__max_unsafe(abs(dx), abs(dy));
float xIncrement = dx / (float) steps;
float yIncrement = dy / (float) steps;
float x = x1, y = y1;
for (int i = 0; i <= steps; i++) {
size_t index = (z__xy2Dto1D(x, y, (w)->width));
z__tui_Window_draw_point_i(w, index, c, fg, bg);
x += xIncrement;
y += yIncrement;
}
}
void z__tui_Window_draw_line_ch(
z__tui_Window *w
, z__u32 const x1, z__u32 const y1, z__u32 x2, z__u32 y2, z__tui_char c)
{
z__i32 const dy = y2 - y1;
z__i32 const dx = x2 - x1;
z__i32 d = 2 * dy - dx;
z__u32 x = x1;
z__u32 y = y1;
while (x <= x2) {
size_t index = (z__xy2Dto1D(x, y, (w)->width));
(w)->ch_data[index] = c;
x += 1;
if (d < 0) {
d += 2 * dy;
} else {
d += 2 * (dy - dx);
y += 1;
}
}
}
void z__tui_Window_draw_line_ch_old(z__tui_Window *w, z__u32 const x1, z__u32 const y1, z__u32 x2, z__u32 y2, z__tui_char c)
{
y2 = z__min_unsafe(y2, (w)->height);
x2 = z__min_unsafe(x2, (w)->width);
int dx = x2 - x1;
int dy = y2 - y1;
int steps = (abs(dx) > abs(dy)) ? abs(dx) : abs(dy);
float xIncrement = dx / (float) steps;
float yIncrement = dy / (float) steps;
float x = x1, y = y1;
for (int i = 0; i <= steps; i++) {
size_t index = (z__xy2Dto1D(x, y, (w)->width));
(w)->ch_data[index] = c;
x += xIncrement;
y += yIncrement;
}
}
void z__tui_Window_draw_rect(
z__tui_Window *w
, z__u32 const x, z__u32 const y, z__u32 width, z__u32 height
, z__tui_char c, z__u8 fg, z__u8 bg)
{
size_t x_end = z__min_unsafe((x + width), (w)->width);
size_t y_end = z__min_unsafe((y + height), (w)->height);
// Draw top line
size_t i = z__xy2Dto1D(x, y, (w)->width);
size_t i_end = z__xy2Dto1D(x_end, y, (w)->width);
for (; i < i_end; i++) {
z__tui_Window_draw_point_i(w, i, c, fg, bg);
}
// Draw bottom line
i = z__xy2Dto1D(x, y_end, (w)->width);
i_end = z__xy2Dto1D(x_end, y_end, (w)->width);
for (; i < i_end; i++) {
z__tui_Window_draw_point_i(w, i, c, fg, bg);
}
// Draw left line
i = z__xy2Dto1D(x, y+1, (w)->width);
i_end = z__xy2Dto1D(x, y_end, (w)->width);
for (; i < i_end; i += (w)->width) {
z__tui_Window_draw_point_i(w, i, c, fg, bg);
}
// Draw right line
i = z__xy2Dto1D(x_end-1, y+1, (w)->width);
i_end = z__xy2Dto1D(x_end, y_end, (w)->width);
for (; i < i_end; i += (w)->width) {
z__tui_Window_draw_point_i(w, i, c, fg, bg);
}
}
void z__tui_Window_draw_rect_fill(
z__tui_Window *w
, z__u32 const x, z__u32 const y, z__u32 const width, z__u32 const height
, z__tui_char c, z__u8 fg, z__u8 bg)
{
size_t x_end = x + width;
if(x_end > (w)->width) x_end = ((w)->width - x);
else x_end = (width);
size_t y_end = z__min_unsafe((y + height), (w)->height);
for (size_t i = y; i < y_end; i++) {
size_t index = (z__tui_Window_xy(w, x, i));
memset((w)->ch_data + index, c, x_end);
memset((w)->fg_data + index, fg, x_end);
memset((w)->bg_data + index, bg, x_end);
}
}
void z__tui_Window_draw_rect_fill_ch(
z__tui_Window *w
, z__u32 const x, z__u32 const y, z__u32 const width, z__u32 const height
, z__tui_char c)
{
size_t x_end = x + width;
if(x_end > (w)->width) x_end = ((w)->width - x);
else x_end = (width);
size_t y_end = z__min_unsafe((y + height), (w)->height);
for (size_t i = y; i < y_end; i++) {
size_t index = (z__tui_Window_xy(w, x, i));
memset((w)->ch_data + index, c, x_end);
}
}
void z__tui_Window_clear(z__tui_Window *w, z__tui_char c, z__u8 fg, z__u8 bg)
{
memset((w)->ch_data, c , (w)->len * sizeof(*(w)->ch_data));
memset((w)->fg_data, fg, (w)->len * sizeof(*(w)->fg_data));
memset((w)->bg_data, bg, (w)->len * sizeof(*(w)->bg_data));
memset((w)->at_data, 0 , (w)->len * sizeof(*(w)->bg_data));
}
void z__tui_Window_clear_ch(z__tui_Window *w, z__tui_char c)
{
memset((w)->ch_data, c, (w)->len * sizeof(*(w)->ch_data));
}
void z__tui_Window_clear_fg(z__tui_Window *w, z__u8 fg)
{
memset((w)->fg_data, fg, (w)->len * sizeof(*(w)->fg_data));
}
void z__tui_Window_clear_bg(z__tui_Window *w, z__u8 bg)
{
memset((w)->bg_data, bg, (w)->len * sizeof(*(w)->bg_data));
}
void z__tui_Window_clear_at(z__tui_Window *w, z__tui_attr at)
{
memset((w)->at_data, at, (w)->len * sizeof(*(w)->bg_data));
}
void z__tui_Window_draw_border(z__tui_Window *w, z__tui_Window_point p)
{
// top
memset((w)->ch_data, p.c, (w)->width - 1);
memset((w)->fg_data, p.fg, (w)->width - 1);
memset((w)->bg_data, p.bg, (w)->width - 1);
// bottom
size_t i = z__tui_Window_xy(w, 0, (w)->height - 1);
memset((w)->ch_data + i, p.c, (w)->width - 1);
memset((w)->fg_data + i, p.fg, (w)->width - 1);
memset((w)->bg_data + i, p.bg, (w)->width - 1);
// left
size_t y = 1;
for (y = 0; y < (w)->height; y++) {
i = z__tui_Window_xy(w, 0, y);
z__tui_Window_draw_point_i(w, i, p.c, p.fg, p.bg);
}
// right
y = 1;
for (y = 0; y < (w)->height; y++) {
i = z__tui_Window_xy(w, (w)->width - 1, y);
z__tui_Window_draw_point_i(w, i, p.c, p.fg, p.bg);
}
}
void z__tui_Window_draw_hline(z__tui_Window *w, z__u32 x, z__u32 y, z__u32 len, z__tui_char ch, z__u8 fg, z__u8 bg)
{
z__u32 index = z__tui_Window_xy(w, x, y);
len = z__min_unsafe(len + index, (w)->width);
memset((w)->ch_data + index, ch, len);
memset((w)->fg_data + index, fg, len);
memset((w)->bg_data + index, bg, len);
}
void z__tui_Window_draw_hline_bg(z__tui_Window *w, z__u32 x, z__u32 y, z__u32 len, z__u8 bg)
{
z__u32 index = z__tui_Window_xy(w, x, y);
len = z__min_unsafe(len + index, (w)->width);
memset((w)->bg_data + index, bg, len);
}
void z__tui_Window_draw_hline_fg(z__tui_Window *w, z__u32 x, z__u32 y, z__u32 len, z__u8 fg)
{
z__u32 index = z__tui_Window_xy(w, x, y);
len = z__min_unsafe(len + index, (w)->width);
memset((w)->fg_data + index, fg, len);
}
void z__tui_Window_draw_str(z__tui_Window *w, z__u32 const x, z__u32 const y, z__tui_char const *str, z__u32 len, z__u8 fg, z__u8 bg)
{
z__u32 index = z__tui_Window_xy(w, x, y);
len = z__min_unsafe(len, (w)->width);
memcpy((w)->ch_data + index, str, len * sizeof(*(w)->ch_data));
memset((w)->fg_data + index, fg , len);
memset((w)->bg_data + index, bg , len);
}
void z__tui_Window_draw_str_right(z__tui_Window *w, z__u32 const x_end, z__u32 const y, z__tui_char const *str, z__u32 len, z__u8 fg, z__u8 bg)
{
len = z__min_unsafe(len, (w)->width);
z__u32 const x = (w)->width - x_end - len;
z__u32 index = z__tui_Window_xy(w, x, y);
memcpy((w)->ch_data + index, str, len * sizeof(*(w)->ch_data));
memset((w)->fg_data + index, fg , len);
memset((w)->bg_data + index, bg , len);
}
z__u32 z__tui_Window_draw_str_wrapbox(
z__tui_Window *w, z__u32 x, z__u32 y,
z__u32 width, z__u32 height, z__tui_char const *str, z__u32 len,
z__tui_attr attr, z__u32 scroll){
if((x+width) > w->width) {
width = w->width - x;
}
z__u32 y_end = y+height;
if((y_end) > w->height) {
height = w->height - y;
}
z__u32 text_start = width * scroll;
if(text_start > len) return 0;
z__u32 textleft = len - text_start;
z__u32 i = 0;
if(textleft < height * width) { z__tui_Window_draw_rect_fill_ch(
w, x, y, width, height, ' ');
}
for (; i < height; i++) {
if(textleft < width) { goto _L_done; }
memcpy(w->ch_data + z__tui_Window_xy(w, x, (y+i))
, str + text_start, width * sizeof(*w->ch_data));
textleft -= width;
text_start += width;
}
_L_done:
return textleft/width;
}
/*
int z__tui_Window_draw_strl_center(
z__tui_Window *w, z__u32 x, z__u32 y, z__u32 width, z__u32 height
, z__Str str, z__u32 highlight
, z__u8 fg, z__u8 bg, z__u8 h_fg, z__u8 h_bg)
{
if(x > (w)->width || y > (w)->height) return 0;
// Clipping so we dont go out of screen;
z__u32 const x1 = x + width;
z__u32 const y1 = y + height;
if(x1 > (w)->width) {
width = (w)->width - x;
}
if(y1 > (w)->height) {
height = (w)->height - y;
}
str.len = z__min_unsafe(str.len, height);
char const *i = str.data;
char const *i_end = i + str.len;
char const *h = i + highlight;
for (; i < i_end; i++, y++) {
z__tui_char const * = str.data;
z__u32 str_len = str.len;
str_len = z__min_unsafe(str_len, width);
z__u32 const wx = (width - str_len) >> 1;
// Hightlight the selected string
if (i == h) {
z__tui_Window_draw_str(w, x + wx, y, str, str_len, h_fg, h_bg);
} else {
z__tui_Window_draw_str(w, x + wx, y, str, str_len, fg, bg);
}
}
return 0;
}
*/
int z__tui_Window_draw_strfmt(z__tui_Window *w, z__u32 x, z__u32 y, const char *restrict fmt, ...)
{
if(x >= w->width || y >= w->height) return 0;
va_list arg;
va_start(arg, fmt);
int len = vsnprintf(w->ch_data + z__tui_Window_xy(w, x, y), w->width - x, fmt, arg);
va_end(arg);
return len;
}
/************************************************************************
* Display
************************************************************************/
#include "termio.h"
#include "print.h"
void z__tui_display_init(void)
{
z__termio_echo(false);
z__print(z__ansi_scr( (clear), (jump) ) );
z__print(z__ansi_scr( (cur_hide) ));
}
void z__tui_display_deinit(void)
{
z__print(z__ansi_scr( (jump), (clear) ));
z__print(z__ansi_scr( (cur_show) ));
z__termio_echo(true);
}
void z__tui_display_window(z__tui_Window const *w)
{
z__print( z__ansi_scr( (jump) ));
int plain_set = false;
z__u32 i = 0;
for (size_t y = 0; y < (w)->height; y++) {
for (size_t x = 0; x < (w)->width; x++) {
if((w)->bg_data[i]) {
if((w)->fg_data[i]) {
z__print(z__ansi_fmt((cl256, %d, %d)), (w)->fg_data[i], (w)->bg_data[i]);
} else {
z__print(z__ansi_fmt((plain), (cl256_bg, %d)), (w)->bg_data[i]);
}
plain_set = false;
goto _L_print_char;
}
if((w)->fg_data[i]) {
z__print(z__ansi_fmt((plain), (cl256_fg, %d)), (w)->fg_data[i]);
plain_set = false;
} else if(!plain_set) {
z__print(z__ansi_fmt((plain)));
plain_set = true;
}
_L_print_char:
z__print_char((w)->ch_data[i]);
i += 1;
}
z__print(z__ansi_fmt((plain))"\n");
}
}
void z__tui_display_window_buffered(z__tui_Window const *w, z__String *buffer)
{
buffer->lenUsed = 0;
z__String_append_nopad(buffer, z__ansi_scr((jump)));
int plain_set = false;
z__u32 i = 0;
for (size_t y = 0; y < (w)->height; y++) {
for (size_t x = 0; x < (w)->width; x++) {
if((w)->bg_data[i]) {
if((w)->fg_data[i]) {
z__String_append_nopad(buffer, z__ansi_fmt((cl256, %d, %d)), (w)->fg_data[i], (w)->bg_data[i]);
} else {
z__String_append_nopad(buffer, z__ansi_fmt((plain), (cl256_bg, %d)), (w)->bg_data[i]);
}
plain_set = false;
goto _L_print_char;
}
if((w)->fg_data[i]) {
z__String_append_nopad(buffer, z__ansi_fmt((plain), (cl256_fg, %d)), (w)->fg_data[i]);
plain_set = false;
} else if(!plain_set) {
z__String_append_nopad(buffer, z__ansi_fmt((plain)));
plain_set = true;
}
_L_print_char:
z__print_char((w)->ch_data[i]);
i += 1;
}
z__String_append_nopad(buffer, z__ansi_fmt((plain))"\n");
}
z__print("%.*s", buffer->lenUsed, buffer->data);
}
#endif //Z__IMPLEMENTATION
#endif