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125 lines (105 loc) · 3.03 KB
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'use strict';
/*
* The purpose of this test is to make sure that when forking a process,
* sending a fd representing a UDP socket to the child and sending messages
* to this endpoint, these messages are distributed to the parent and the
* child process.
*
* Because it's not really possible to predict how the messages will be
* distributed among the parent and the child processes, we keep sending
* messages until both the parent and the child received at least one
* message. When either the parent or child receives a message we close
* the server on that side so the next message is guaranteed to be
* received by the other.
*/
const common = require('../common');
var dgram = require('dgram');
var fork = require('child_process').fork;
var assert = require('assert');
if (common.isWindows) {
common.skip('Sending dgram sockets to child processes is ' +
'not supported');
return;
}
var server;
if (process.argv[2] === 'child') {
var serverClosed = false;
process.on('message', function removeMe(msg, clusterServer) {
if (msg === 'server') {
server = clusterServer;
server.on('message', function() {
process.send('gotMessage');
// got a message so close the server to make sure
// the parent also gets a message
serverClosed = true;
server.close();
});
} else if (msg === 'stop') {
process.removeListener('message', removeMe);
if (!serverClosed) {
server.close();
}
}
});
} else {
server = dgram.createSocket('udp4');
var serverPort = null;
var client = dgram.createSocket('udp4');
var child = fork(__filename, ['child']);
var msg = Buffer.from('Some bytes');
var childGotMessage = false;
var parentGotMessage = false;
server.on('message', function(msg, rinfo) {
parentGotMessage = true;
// got a message so close the server to make sure
// the child also gets a message
server.close();
});
server.on('listening', function() {
serverPort = server.address().port;
child.send('server', server);
child.once('message', function(msg) {
if (msg === 'gotMessage') {
childGotMessage = true;
}
});
sendMessages();
});
var iterations = 0;
var sendMessages = function() {
var timer = setInterval(function() {
iterations++;
client.send(
msg,
0,
msg.length,
serverPort,
'127.0.0.1',
function(err) {
if (err) throw err;
}
);
/*
* Both the parent and the child got at least one message,
* test passed, clean up everyting.
*/
if ((parentGotMessage && childGotMessage) ||
((iterations / 1000) > 45)) {
clearInterval(timer);
shutdown();
}
}, 1);
};
var shutdown = function() {
child.send('stop');
if (!parentGotMessage) {
server.close();
}
client.close();
};
server.bind(0, '127.0.0.1');
process.once('exit', function() {
assert(parentGotMessage);
assert(childGotMessage);
});
}