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<Window x:Class="Sm64DecompLevelViewer.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:Sm64DecompLevelViewer"
mc:Ignorable="d"
Title="Randm64" Height="600" Width="1000"
Background="#1E1E1E" Foreground="#CCCCCC"
Icon="Assets/icon.png" Loaded="Window_Loaded">
<Window.Resources>
<!-- ListBox style -->
<Style TargetType="ListBox">
<Setter Property="Background" Value="{StaticResource PanelBrush}"/>
<Setter Property="Foreground" Value="{StaticResource TextBrush}"/>
<Setter Property="BorderBrush" Value="{StaticResource BorderBrush}"/>
<Setter Property="BorderThickness" Value="1"/>
</Style>
<!-- ListBoxItem style -->
<Style TargetType="ListBoxItem">
<Setter Property="Foreground" Value="{StaticResource TextBrush}"/>
<Setter Property="Padding" Value="8,4"/>
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Background" Value="{StaticResource HoverBrush}"/>
</Trigger>
<Trigger Property="IsSelected" Value="True">
<Setter Property="Background" Value="{StaticResource AccentBrush}"/>
<Setter Property="Foreground" Value="White"/>
</Trigger>
</Style.Triggers>
</Style>
<!-- TextBlock style -->
<Style TargetType="TextBlock">
<Setter Property="Foreground" Value="{StaticResource TextBrush}"/>
</Style>
<!-- ComboBox style -->
<Style TargetType="ComboBox">
<Setter Property="Background" Value="{StaticResource PanelBrush}"/>
<Setter Property="Foreground" Value="{StaticResource TextBrush}"/>
<Setter Property="BorderBrush" Value="{StaticResource BorderBrush}"/>
<Setter Property="Padding" Value="5,2"/>
</Style>
<!-- ComboBoxItem style -->
<Style TargetType="ComboBoxItem">
<Setter Property="Foreground" Value="{StaticResource TextBrush}"/>
<Setter Property="Background" Value="{StaticResource PanelBrush}"/>
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Background" Value="{StaticResource HoverBrush}"/>
</Trigger>
<Trigger Property="IsSelected" Value="True">
<Setter Property="Background" Value="{StaticResource AccentBrush}"/>
<Setter Property="Foreground" Value="White"/>
</Trigger>
</Style.Triggers>
</Style>
<Style TargetType="TabControl">
<Setter Property="Background" Value="#1E1E1E"/>
<Setter Property="BorderBrush" Value="#3F3F46"/>
</Style>
<Style TargetType="TabItem">
<Setter Property="Background" Value="#2D2D30"/>
<Setter Property="Foreground" Value="#CCCCCC"/>
<Setter Property="BorderBrush" Value="#3F3F46"/>
<Setter Property="Padding" Value="10,5"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="TabItem">
<Border Name="Border" BorderThickness="1,1,1,0" BorderBrush="{TemplateBinding BorderBrush}" Background="{TemplateBinding Background}" CornerRadius="3,3,0,0" Margin="1,0">
<ContentPresenter x:Name="ContentSite" VerticalAlignment="Center" HorizontalAlignment="Center" ContentSource="Header" Margin="8,2"/>
</Border>
<ControlTemplate.Triggers>
<Trigger Property="IsSelected" Value="True">
<Setter TargetName="Border" Property="Background" Value="#1E1E1E"/>
<Setter TargetName="Border" Property="BorderBrush" Value="#3F3F46"/>
<Setter Property="Foreground" Value="#00A2FF"/>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</Window.Resources>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="300"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="*"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<!-- Left Panel: Levels & Tools Categories -->
<Border Grid.Column="0" Grid.Row="0"
Background="{StaticResource PanelBrush}"
BorderBrush="{StaticResource BorderBrush}"
BorderThickness="0,0,1,0">
<TabControl Background="#252526" BorderBrush="{StaticResource BorderBrush}" BorderThickness="0">
<!-- Tab 1: Levels -->
<TabItem Header="Levels">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<StackPanel Grid.Row="0" Margin="10">
<TextBlock Text="SM64 Levels"
FontSize="15" FontWeight="Bold"
Foreground="{StaticResource HeaderBrush}"
Margin="0,0,0,5"/>
<Button x:Name="SelectFolderButton"
Content="Select SM64 Project Folder"
Click="SelectFolderButton_Click"
Padding="5,4"
Background="{StaticResource AccentBrush}"
Foreground="White"
BorderThickness="0"
Cursor="Hand"/>
<Button x:Name="OpenProjectFolderButton"
Content="Open Project Folder"
Click="OpenProjectFolderButton_Click"
Padding="5,4"
Background="{StaticResource PanelBrush}"
Foreground="White"
BorderBrush="{StaticResource BorderBrush}"
BorderThickness="1"
Margin="0,5,0,0"
Cursor="Hand"/>
<Button x:Name="OptionsButton"
Content="Options"
Click="OptionsButton_Click"
Padding="5,4"
Background="{StaticResource PanelBrush}"
Foreground="White"
BorderBrush="{StaticResource BorderBrush}"
BorderThickness="1"
Margin="0,5,0,0"
Cursor="Hand"/>
<Button x:Name="OpenLevelsFolderButton"
Content="Open Levels Folder"
Click="OpenLevelsFolderButton_Click"
Padding="5,4"
Background="{StaticResource PanelBrush}"
Foreground="White"
BorderBrush="{StaticResource BorderBrush}"
BorderThickness="1"
Margin="0,5,0,0"
IsEnabled="False"
Cursor="Hand"/>
</StackPanel>
<ListBox Grid.Row="1" x:Name="LevelListBox"
SelectionChanged="LevelListBox_SelectionChanged"
Margin="5">
<ListBox.GroupStyle>
<GroupStyle>
<GroupStyle.HeaderTemplate>
<DataTemplate>
<TextBlock Text="{Binding Name}"
FontWeight="Bold"
FontSize="12"
Foreground="{StaticResource HeaderBrush}"
Margin="0,8,0,4"/>
</DataTemplate>
</GroupStyle.HeaderTemplate>
</GroupStyle>
</ListBox.GroupStyle>
<ListBox.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding FullName}"/>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
</Grid>
</TabItem>
<!-- Tab 2: Tools -->
<TabItem Header="Tools">
<ScrollViewer VerticalScrollBarVisibility="Auto" Margin="5">
<StackPanel Margin="5">
<TextBlock Text="Decomp Tools Dashboard"
FontSize="15" FontWeight="Bold"
Foreground="{StaticResource HeaderBrush}"
Margin="0,0,0,10"/>
<!-- Standalone Dashboard Button -->
<Button Content="🛠️ Open Tools Dashboard"
Click="OpenToolsDashboard_Click"
Padding="8" Margin="0,0,0,8"
Background="{StaticResource AccentBrush}" Foreground="White"
BorderThickness="0" FontWeight="Bold" HorizontalAlignment="Stretch"/>
<Separator Background="{StaticResource BorderBrush}" Margin="0,5,0,10"/>
<!-- Category: Chaos & Audio -->
<TextBlock Text="Chaos & Audio Tools" FontSize="12" FontWeight="SemiBold" Foreground="#888888" Margin="0,0,0,6"/>
<Button Click="ChaosEngineButton_Click" Padding="6" Margin="0,0,0,6" Background="#D32F2F" Foreground="White" BorderThickness="0" HorizontalAlignment="Stretch">
<StackPanel Orientation="Horizontal" HorizontalAlignment="Left">
<Image Source="Assets/chaos_engine_icon.png" Width="20" Height="20" Margin="0,0,10,0" Stretch="Uniform"/>
<TextBlock Text="Chaos Engine" Foreground="White" VerticalAlignment="Center" FontWeight="SemiBold"/>
</StackPanel>
</Button>
<Button Click="MusicEditorMain_Click" Padding="6" Margin="0,0,0,6" Background="#2D2D30" BorderBrush="{StaticResource BorderBrush}" BorderThickness="1" HorizontalAlignment="Stretch">
<StackPanel Orientation="Horizontal" HorizontalAlignment="Left">
<Image Source="Assets/music_editor_icon.png" Width="20" Height="20" Margin="0,0,10,0" Stretch="Uniform"/>
<TextBlock Text="Music Sequence Editor" Foreground="#CCCCCC" VerticalAlignment="Center" FontWeight="SemiBold"/>
</StackPanel>
</Button>
<Button Click="SoundEditorMain_Click" Padding="6" Margin="0,0,0,12" Background="#2D2D30" BorderBrush="{StaticResource BorderBrush}" BorderThickness="1" HorizontalAlignment="Stretch">
<StackPanel Orientation="Horizontal" HorizontalAlignment="Left">
<Image Source="Assets/sound_editor_icon.png" Width="20" Height="20" Margin="0,0,10,0" Stretch="Uniform"/>
<TextBlock Text="Sound Sample Editor" Foreground="#CCCCCC" VerticalAlignment="Center" FontWeight="SemiBold"/>
</StackPanel>
</Button>
<!-- Category: Level Modding -->
<TextBlock Text="Level Modding Tools" FontSize="12" FontWeight="SemiBold" Foreground="#888888" Margin="0,0,0,6"/>
<Button Content="📐 Level Mesh Editor" Click="LevelMeshEditorMain_Click" Padding="6" Margin="0,0,0,6" Background="#2D2D30" BorderBrush="{StaticResource BorderBrush}" BorderThickness="1" HorizontalAlignment="Stretch"/>
<Button Content="🌀 Warp Nodes Editor" Click="WarpEditorMain_Click" Padding="6" Margin="0,0,0,6" Background="#2D2D30" BorderBrush="{StaticResource BorderBrush}" BorderThickness="1" HorizontalAlignment="Stretch"/>
<Button Content="🖼️ Castle Painting Editor" Click="PaintingEditorMain_Click" Padding="6" Margin="0,0,0,6" Background="#2D2D30" BorderBrush="{StaticResource BorderBrush}" BorderThickness="1" HorizontalAlignment="Stretch"/>
<Button Content="🧩 Custom Behavior Builder" Click="BehaviorBuilderButton_Click" Padding="6" Margin="0,0,0,12" Background="#2D2D30" BorderBrush="{StaticResource BorderBrush}" BorderThickness="1" HorizontalAlignment="Stretch"/>
<!-- Category: Models & System -->
<TextBlock Text="Actors & System Tools" FontSize="12" FontWeight="SemiBold" Foreground="#888888" Margin="0,0,0,6"/>
<Button Content="👤 Actor Viewer / Editor" Click="ActorEditorMain_Click" Padding="6" Margin="0,0,0,6" Background="#2D2D30" BorderBrush="{StaticResource BorderBrush}" BorderThickness="1" HorizontalAlignment="Stretch"/>
<!-- Category: System & Build -->
<TextBlock Text="System & Build Tools" FontSize="12" FontWeight="SemiBold" Foreground="#888888" Margin="0,0,0,6"/>
<Button Content="⚙️ Build SM64 ROM" Click="BuildRomMain_Click" Padding="6" Margin="0,0,0,6" Background="#007ACC" Foreground="White" BorderThickness="0" FontWeight="SemiBold" HorizontalAlignment="Stretch"/>
<Button Content="🩹 Git / WSL Patches" Click="PatchButtonMain_Click" Padding="6" Margin="0,0,0,6" Background="#2D2D30" BorderBrush="{StaticResource BorderBrush}" BorderThickness="1" HorizontalAlignment="Stretch"/>
<Button Content="🔍 ROM Address Finder" Click="RomAddressFinderMain_Click" Padding="6" Margin="0,0,0,6" Background="#2D2D30" BorderBrush="{StaticResource BorderBrush}" BorderThickness="1" HorizontalAlignment="Stretch"/>
</StackPanel>
</ScrollViewer>
</TabItem>
<!-- Tab 3: Plugins -->
<TabItem Header="Plugins">
<Grid Margin="10">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<TextBlock Grid.Row="0" Text="Extensibility Plugins" FontSize="16" FontWeight="Bold" Foreground="White" Margin="0,0,0,5"/>
<TextBlock Grid.Row="1" Text="Drop plugin DLLs inside your Randm64 folder under Documents to load dynamic extensions." FontSize="10" Foreground="#888888" TextWrapping="Wrap" Margin="0,0,0,10"/>
<ListBox Grid.Row="2" x:Name="PluginsListBox" Background="#252526" BorderBrush="{StaticResource BorderBrush}" Foreground="White">
<ListBox.ItemTemplate>
<DataTemplate>
<StackPanel Margin="3">
<TextBlock Text="{Binding Name}" FontWeight="Bold" Foreground="#569CD6"/>
<TextBlock Text="{Binding Description}" FontSize="10" Foreground="#AAAAAA" TextWrapping="Wrap"/>
</StackPanel>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
<StackPanel Grid.Row="3" Margin="0,10,0,0">
<Button Content="⚡ Execute Selected Plugin" Click="ExecutePlugin_Click" Padding="6" Margin="0,0,0,6" Background="{StaticResource AccentBrush}" Foreground="White" BorderThickness="0" FontWeight="Bold" HorizontalAlignment="Stretch"/>
<DockPanel>
<Button Content="🔄 Reload" Click="ReloadPlugins_Click" Padding="6" Width="90" Background="#2D2D30" BorderBrush="{StaticResource BorderBrush}" BorderThickness="1"/>
<Button Content="📁 Plugins Folder" Click="OpenPluginsFolder_Click" Padding="6" Margin="5,0,0,0" Background="#2D2D30" BorderBrush="{StaticResource BorderBrush}" BorderThickness="1" HorizontalAlignment="Stretch"/>
</DockPanel>
</StackPanel>
</Grid>
</TabItem>
<!-- Tab 3: About -->
<TabItem Header="About">
<ScrollViewer VerticalScrollBarVisibility="Auto" Margin="10">
<StackPanel>
<TextBlock Text="Randm64"
FontSize="20" FontWeight="Bold"
Foreground="{StaticResource AccentBrush}"
Margin="0,0,0,2"/>
<TextBlock Text="Created by KernelV with help with Vibe Coding"
FontSize="11" FontStyle="Italic"
Foreground="#888888"
Margin="0,0,0,15"/>
<TextBlock Text="Randm64 is an advanced, professional modding platform and chaos orchestrator for Super Mario 64 decompilation projects. It goes beyond simple level editing to provide a full suite of low-level ROM corruption, sequence translation, and asset modification engines."
TextWrapping="Wrap" Foreground="#CCCCCC" Margin="0,0,0,15"/>
<Separator Background="{StaticResource BorderBrush}" Margin="0,0,0,15"/>
<TextBlock Text="Key Features & Capabilities" FontSize="13" FontWeight="Bold" Foreground="White" Margin="0,0,0,10"/>
<!-- Feature 1 -->
<TextBlock Text="📐 3D Geometry & Level Editor" FontWeight="SemiBold" Foreground="{StaticResource HeaderBrush}" Margin="0,0,0,2"/>
<TextBlock Text="Render level collision boxes, objects, and visual vertices in 3D. Manipulate actors, coordinate rotations, drop items to the ground, and build spline path animations."
TextWrapping="Wrap" FontSize="11" Foreground="#AAAAAA" Margin="0,0,0,10"/>
<!-- Feature 2 -->
<TextBlock Text="🔥 Chaos Engine & Goddard Corruptor" FontWeight="SemiBold" Foreground="{StaticResource HeaderBrush}" Margin="0,0,0,2"/>
<TextBlock Text="Corrupt Mario's start screen face using 10 crash-safe modes. Shuffle textures, level vertices (including Bowser sky Rainbow World rendering), HUD formats, and text strings."
TextWrapping="Wrap" FontSize="11" Foreground="#AAAAAA" Margin="0,0,0,10"/>
<!-- Feature 3 -->
<TextBlock Text="🔀 Sound & Instrument Replacer" FontWeight="SemiBold" Foreground="{StaticResource HeaderBrush}" Margin="0,0,0,2"/>
<TextBlock Text="Map SFX sounds and instrument samples dynamically. Supports search, category filters, Ctrl+A selection, and built-in transcode-and-play previews."
TextWrapping="Wrap" FontSize="11" Foreground="#AAAAAA" Margin="0,0,0,10"/>
<!-- Feature 4 -->
<TextBlock Text="🎵 Sequence & Sound Editor" FontWeight="SemiBold" Foreground="{StaticResource HeaderBrush}" Margin="0,0,0,2"/>
<TextBlock Text="Disassemble, edit, transcode, and preview M64 music tracks, samples, sound banks, and castle paintings."
TextWrapping="Wrap" FontSize="11" Foreground="#AAAAAA" Margin="0,0,0,10"/>
</StackPanel>
</ScrollViewer>
</TabItem>
</TabControl>
</Border>
<!-- Right Panel: Level Details -->
<Border Grid.Column="1" Grid.Row="0"
Background="{StaticResource PanelBrush}"
Padding="15">
<ScrollViewer VerticalScrollBarVisibility="Auto">
<StackPanel x:Name="DetailsPanel">
<TextBlock Text="Level Details"
FontSize="18" FontWeight="Bold"
Foreground="{StaticResource HeaderBrush}"
Margin="0,0,0,15"/>
<TextBlock x:Name="NoSelectionText"
Text="Select a level to view details"
FontStyle="Italic"
Foreground="#888888"/>
<StackPanel x:Name="LevelDetailsPanel" Visibility="Collapsed">
<!-- Full Name -->
<TextBlock Text="Full Name:" FontWeight="Bold" Margin="0,0,0,5"/>
<TextBlock x:Name="FullNameText" Margin="0,0,0,15"/>
<!-- Short Name -->
<TextBlock Text="Short Name:" FontWeight="Bold" Margin="0,0,0,5"/>
<TextBlock x:Name="ShortNameText" Margin="0,0,0,15"/>
<!-- Category -->
<TextBlock Text="Category:" FontWeight="Bold" Margin="0,0,0,5"/>
<TextBlock x:Name="CategoryText" Margin="0,0,0,15"/>
<!-- Area Count -->
<TextBlock Text="Area Count:" FontWeight="Bold" Margin="0,0,0,5"/>
<TextBlock x:Name="AreaCountText" Margin="0,0,0,15"/>
<!-- Skybox -->
<TextBlock Text="Skybox:" FontWeight="Bold" Margin="0,0,0,5"/>
<TextBlock x:Name="SkyboxText" Margin="0,0,0,15"/>
<!-- Texture Bin -->
<TextBlock Text="Texture Bin:" FontWeight="Bold" Margin="0,0,0,5"/>
<TextBlock x:Name="TextureBinText" Margin="0,0,0,15"/>
<!-- Effects -->
<TextBlock Text="Effects:" FontWeight="Bold" Margin="0,0,0,5"/>
<TextBlock x:Name="EffectsText" Margin="0,0,0,15"/>
<!-- Objects -->
<TextBlock Text="Objects:" FontWeight="Bold" Margin="0,0,0,5"/>
<TextBlock x:Name="ObjectsText" TextWrapping="Wrap" Margin="0,0,0,15"/>
<!-- Actor Bins -->
<TextBlock Text="Actor Bins:" FontWeight="Bold" Margin="0,0,0,5"/>
<TextBlock x:Name="ActorBinsText" TextWrapping="Wrap" Margin="0,0,0,15"/>
<!-- Common Bin -->
<TextBlock Text="Common Bin:" FontWeight="Bold" Margin="0,0,0,5"/>
<TextBlock x:Name="CommonBinText" TextWrapping="Wrap" Margin="0,0,0,15"/>
<!-- Level Path -->
<TextBlock Text="Level Path:" FontWeight="Bold" Margin="0,0,0,5"/>
<TextBlock x:Name="LevelPathText" TextWrapping="Wrap" Margin="0,0,0,15"/>
<!-- Collision Data Section -->
<TextBlock Text="Collision Data"
FontSize="16" FontWeight="Bold"
Foreground="{StaticResource HeaderBrush}"
Margin="0,10,0,10"/>
<!-- Area Selector -->
<TextBlock Text="Select Area:" FontWeight="Bold" FontSize="14" Foreground="{StaticResource AccentBrush}" Margin="0,0,0,5"/>
<ComboBox x:Name="AreaComboBox"
SelectionChanged="AreaComboBox_SelectionChanged"
Margin="0,0,0,15"
Background="{StaticResource PanelBrush}"
Foreground="{StaticResource TextBrush}"/>
<!-- Collision Stats -->
<TextBlock x:Name="CollisionStatsText"
TextWrapping="Wrap"
Margin="0,0,0,15"/>
<!-- View 3D Button -->
<Button x:Name="View3DButton"
Click="View3DButton_Click"
IsEnabled="False"
Padding="10,5"
Background="{StaticResource AccentBrush}"
Foreground="White"
BorderThickness="0"
Cursor="Hand">
<StackPanel Orientation="Horizontal" HorizontalAlignment="Center">
<Image Source="Assets/level_editor_icon.png" Width="20" Height="20" Margin="0,0,10,0" Stretch="Uniform"/>
<TextBlock Text="Open Level Editor" Foreground="White" VerticalAlignment="Center" FontWeight="SemiBold"/>
</StackPanel>
</Button>
</StackPanel>
</StackPanel>
</ScrollViewer>
</Border>
<!-- Status Bar -->
<Border Grid.Column="0" Grid.ColumnSpan="2" Grid.Row="1"
Background="{StaticResource AccentBrush}"
BorderBrush="{StaticResource BorderBrush}"
BorderThickness="0,1,0,0"
Height="25">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<TextBlock x:Name="StatusText"
Grid.Column="0"
Text="Ready"
Foreground="White"
VerticalAlignment="Center"
Margin="10,0"/>
<TextBlock x:Name="ObjectInfoText"
Grid.Column="1"
Text=""
Foreground="White"
VerticalAlignment="Center"
Margin="10,0"
FontWeight="Bold"/>
</Grid>
</Border>
</Grid>
</Window>