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Commit 7e34403

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Justin
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Fixed issue #24 where Steam Community Profile deserialization was failing when the profile user was connected to an in game server.
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SteamWebAPI2/Models/SteamCommunity/SteamCommunityProfile.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -49,7 +49,7 @@ internal class SteamCommunityProfile
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public string CustomURL { get; set; }
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[DataMember(Name = "inGameServerIP", Order = 13)]
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public object InGameServerIP { get; set; }
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public string InGameServerIP { get; set; }
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[DataMember(Name = "inGameInfo", Order = 14)]
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public ProfileInGameInfo InGameInfo { get; set; }

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