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@@ -37,22 +37,39 @@ Gain a basic understanding of how Valve's Steam Web API is laid out: please see
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1. Read the `About` section so you understand why this library exists
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2. Install the library from NuGet
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3. Instantiate an object from any class that inherits from `SteamWebInterface` for whatever endpoint you want to use
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1. Requires a Steam Web API developer key (KEEP THIS SECRET)
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1. Requires a Steam Web API developer key. [Get one here](https://steamcommunity.com/dev/apikey). **KEEP THIS SECRET**.
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2. Some endpoints require an AppId (such as 440 for Team Fortress 2)
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4. Call the method with your parameters that you want to use
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The library is structured to mirror the endpoint structure. For example, the "DOTA2Econ" class will expose methods to communicate with the "IDOTA2Econ" endpoints.
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Each method returns a SteamWebResponse object which contains the following:
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