Multiply each element in a one-dimensional double-precision floating-point ndarray by a scalar constant and add a scalar constant to each result.
var daxpb = require( '@stdlib/blas/ext/base/ndarray/daxpb' );Multiplies each element in a one-dimensional double-precision floating-point ndarray by a scalar constant and adds a scalar constant to each result.
var Float64Vector = require( '@stdlib/ndarray/vector/float64' );
var scalar2ndarray = require( '@stdlib/ndarray/from-scalar' );
var x = new Float64Vector( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );
var alpha = scalar2ndarray( 5.0, {
'dtype': 'float64'
});
var beta = scalar2ndarray( 3.0, {
'dtype': 'float64'
});
daxpb( [ x, alpha, beta ] );
// x => <ndarray>[ -7.0, 8.0, 18.0, -22.0, 23.0, 3.0, -2.0, -12.0 ]The function has the following parameters:
-
arrays: array-like object containing the following ndarrays:
- a one-dimensional input ndarray.
- a zero-dimensional ndarray containing the scalar constant to multiply.
- a zero-dimensional ndarray containing the scalar constant to add.
- The input ndarray is modified in-place (i.e., the input ndarray is mutated).
var discreteUniform = require( '@stdlib/random/discrete-uniform' );
var scalar2ndarray = require( '@stdlib/ndarray/from-scalar' );
var ndarray2array = require( '@stdlib/ndarray/to-array' );
var ndarraylike2scalar = require( '@stdlib/ndarray/base/ndarraylike2scalar' );
var daxpb = require( '@stdlib/blas/ext/base/ndarray/daxpb' );
var opts = {
'dtype': 'float64'
};
var x = discreteUniform( [ 10 ], -100, 100, opts );
console.log( ndarray2array( x ) );
var alpha = scalar2ndarray( 5.0, opts );
console.log( 'Alpha: %d', ndarraylike2scalar( alpha ) );
var beta = scalar2ndarray( 3.0, opts );
console.log( 'Beta: %d', ndarraylike2scalar( beta ) );
daxpb( [ x, alpha, beta ] );
console.log( ndarray2array( x ) );