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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE tmx SYSTEM "tmx14.dtd">
<tmx version="1.4">
<header creationtool="OmegaT" o-tmf="OmegaT TMX" adminlang="EN-US" datatype="plaintext" creationtoolversion="6.0.1_0_42ef0143" segtype="sentence" srclang="en"/>
<body>
<!-- Default translations -->
<tu>
<tuv xml:lang="en">
<seg>%% Define styles
%% Main Graph
graph TB
%% Nodes</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T220608Z" creationid="alexa" creationdate="20250404T220608Z">
<seg>%% Define styles
%% Main Graph
graph TB
%% Nodes</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg>404 - Page or File Not Found</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T172919Z" creationid="alexa" creationdate="20250404T172919Z">
<seg>404 - Página ou Arquivo Não Encontrado</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>!CAUTION<ept i="1"></g1></ept>
If you have completed the <bpt i="2" x="2"><g2></bpt>Deployment Tab<ept i="2"></g2></ept> process, ensure that the deployment profile includes the <bpt i="3" x="3"><g3></bpt>DeleteExistingFiles<ept i="3"></g3></ept> property.</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T145338Z" creationid="alexa" creationdate="20250405T145239Z">
<seg><bpt i="1" x="1"><g1></bpt>!CAUTION<ept i="1"></g1></ept>
Se você concluiu o processo da aba <bpt i="2" x="2"><g2></bpt>Implantação<ept i="2"></g2></ept>, certifique-se de que o perfil de implantação inclua a propriedade <bpt i="3" x="3"><g3></bpt>DeleteExistingFiles<ept i="3"></g3></ept>.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>!IMPORTANT<ept i="1"></g1></ept>
<bpt i="2" x="2"><g2></bpt>SEO Note:<ept i="2"></g2></ept> Ensure that the file name includes essential keywords related to the content of the article.</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T105101Z" creationid="alexa" creationdate="20250405T105101Z">
<seg><bpt i="1" x="1"><g1></bpt>!IMPORTANT<ept i="1"></g1></ept>
<bpt i="2" x="2"><g2></bpt>Nota de SEO:<ept i="2"></g2></ept> Certifique-se de que o nome do arquivo inclua palavras-chave essenciais relacionadas ao conteúdo do artigo.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>!IMPORTANT<ept i="1"></g1></ept>
Prioritize the use of Bootstrap's inherent styling before integrating any custom styles.</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T111009Z" creationid="alexa" creationdate="20250405T111009Z">
<seg><bpt i="1" x="1"><g1></bpt>!IMPORTANT<ept i="1"></g1></ept>
Priorize o uso dos estilos nativos do Bootstrap antes de aplicar quaisquer estilos personalizados.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>!NOTE<ept i="1"></g1></ept>
If multiple labels are applied, the release automation will prioritize the generic category first, followed by the Stride-specific category.</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T121610Z" creationid="alexa" creationdate="20250404T215526Z">
<seg><bpt i="1" x="1"><g1></bpt>!NOTE<ept i="1"></g1></ept>
Se múltiplos rótulos forem aplicados, a automação de versão priorizará a categoria genérica primeiro, seguida pela específica do Stride.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>!NOTE<ept i="1"></g1></ept>
The deployment process outlined here is already established and running, hosted on Azure and sponsored by the .NET Foundation.</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T143239Z" creationid="alexa" creationdate="20250405T143239Z">
<seg><bpt i="1" x="1"><g1></bpt>!NOTE<ept i="1"></g1></ept>
O processo de implantação descrito aqui já está estabelecido e em execução, hospedado no Azure e patrocinado pela .NET Foundation.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>!NOTE<ept i="1"></g1></ept>
This guide assumes that you are already familiar with updating files on GitHub.</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T104505Z" creationid="alexa" creationdate="20250405T104505Z">
<seg><bpt i="1" x="1"><g1></bpt>!NOTA<ept i="1"></g1></ept>
Este guia parte do princípio de que você já está familiarizado com a atualização de arquivos no GitHub.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>2D Game Tutorial UI<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T120232Z" creationid="alexa" creationdate="20250404T212316Z">
<seg><bpt i="1" x="1"><g1></bpt>Tutorial de interface para Jogo 2D<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>2D Game Tutorial<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T120226Z" creationid="alexa" creationdate="20250404T212305Z">
<seg><bpt i="1" x="1"><g1></bpt>Tutorial de jogo 2D<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>2D camera system<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T120218Z" creationid="alexa" creationdate="20250404T212245Z">
<seg><bpt i="1" x="1"><g1></bpt>Sistema de câmera 2D<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>3D UI using Stride and VVVV<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T213421Z" creationid="alexa" creationdate="20250404T213421Z">
<seg><bpt i="1" x="1"><g1></bpt>Interface 3D usando Stride e VVVV<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>3D rendering documentation<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T180456Z" creationid="alexa" creationdate="20250404T180446Z">
<seg><bpt i="1" x="1"><g1></bpt>Documentação de renderização<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>A Minecraft-style game<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T182225Z" creationid="alexa" creationdate="20250404T182225Z">
<seg><bpt i="1" x="1"><g1></bpt>Jogo estilo Minecraft<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Additional Contributions?<ept i="1"></g1></ept>: Consider whether you want to make further contributions.</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T140659Z" creationid="alexa" creationdate="20250404T221347Z">
<seg><bpt i="1" x="1"><g1></bpt>Gostaria de contribuir mais?<ept i="1"></g1></ept>: Avalie se deseja fazer novas contribuições.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Address PR Feedback<ept i="1"></g1></ept>: If maintainers or other contributors have feedback, make the necessary adjustments to your PR.</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T140554Z" creationid="alexa" creationdate="20250404T221243Z">
<seg><bpt i="1" x="1"><g1></bpt>Responda ao feedback do PR<ept i="1"></g1></ept>: Caso receba sugestões ou observações dos mantenedores ou de outros colaboradores, ajuste seu PR conforme necessário.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Aggror<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T103337Z" creationid="alexa" creationdate="20250405T103337Z">
<seg><bpt i="1" x="1"><g1></bpt>Aggror<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Alert<ept i="1"></g1></ept>: These are block quotes that render with distinct colors and icons, highlighting the importance or nature of the content</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T110308Z" creationid="alexa" creationdate="20250405T110308Z">
<seg><bpt i="1" x="1"><g1></bpt>Alertas<ept i="1"></g1></ept>: Blocos de citação com cores e ícones distintos, destacando a importância ou natureza do conteúdo.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Animation Trigger script<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T150447Z" creationid="alexa" creationdate="20250404T185926Z">
<seg><bpt i="1" x="1"><g1></bpt>Script de acionadores de animação<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Arch ECS integrated into Stride<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T180150Z" creationid="alexa" creationdate="20250404T180150Z">
<seg><bpt i="1" x="1"><g1></bpt>Arch ECS integrado ao Stride<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Astroids<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T211547Z" creationid="alexa" creationdate="20250404T211547Z">
<seg><bpt i="1" x="1"><g1></bpt>Astroids<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Async shader compilation<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T193200Z" creationid="alexa" creationdate="20250404T193200Z">
<seg><bpt i="1" x="1"><g1></bpt>Compilação assíncrona de shader<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Audio<ept i="1"></g1></ept> fix: Audio emitter multiple references to same asset bugfix</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T215835Z" creationid="alexa" creationdate="20250404T215835Z">
<seg><bpt i="1" x="1"><g1></bpt>Audio<ept i="1"></g1></ept> fix: Audio emitter multiple references to same asset bugfix</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>AutoImportStride: A script to import files into Stride3D.<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T211031Z" creationid="alexa" creationdate="20250404T211031Z">
<seg><bpt i="1" x="1"><g1></bpt>AutoImportStride: Um script para importar arquivos para o Stride.<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>BallsOfSteel<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T182829Z" creationid="alexa" creationdate="20250404T182829Z">
<seg><bpt i="1" x="1"><g1></bpt>BallsOfSteel<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Basic Platformer Movement Tutorial<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T120208Z" creationid="alexa" creationdate="20250404T212227Z">
<seg><bpt i="1" x="1"><g1></bpt>Tutorial de movimento básico de plataforma<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Basic Platformer WIP<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T183108Z" creationid="alexa" creationdate="20250404T183108Z">
<seg>Jogo de plataforma básico (Em progresso)</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Basic Stride LOD system<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T185841Z" creationid="alexa" creationdate="20250404T185841Z">
<seg><bpt i="1" x="1"><g1></bpt>Sistema básico de LOD do Stride<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Bepu Navigation<ept i="1"></g1></ept> using <bpt i="2" x="2"><g2></bpt>DotRecast<ept i="2"></g2></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T175436Z" creationid="alexa" creationdate="20250404T175436Z">
<seg><bpt i="1" x="1"><g1></bpt>Bepu Navigation<ept i="1"></g1></ept> usando <bpt i="2" x="2"><g2></bpt>DotRecast<ept i="2"></g2></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Bepu Physics in Stride<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T211206Z" creationid="alexa" creationdate="20250404T211206Z">
<seg><bpt i="1" x="1"><g1></bpt>Física Bepu no Stride<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Bepu physics integration<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T190025Z" creationid="alexa" creationdate="20250404T190025Z">
<seg><bpt i="1" x="1"><g1></bpt>Integração da física Bepu<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Blender plugin to export bulk anims for importing into Stride<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T210848Z" creationid="alexa" creationdate="20250404T210848Z">
<seg><bpt i="1" x="1"><g1></bpt>Plugin do Blender para exportar animações em massa para importação no Stride<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>BlenderToXenkoAnimationSeparater<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T211154Z" creationid="alexa" creationdate="20250404T211154Z">
<seg><bpt i="1" x="1"><g1></bpt>BlenderToXenkoAnimationSeparater<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Boids algorithm rendered in Stride<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T213445Z" creationid="alexa" creationdate="20250404T213445Z">
<seg><bpt i="1" x="1"><g1></bpt>Algoritmo de Boids renderizado no Stride<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Bullet physics constraints in Stride<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T212525Z" creationid="alexa" creationdate="20250404T212525Z">
<seg><bpt i="1" x="1"><g1></bpt>Restrições de física Bullet no Stride<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Bump in to some useful code<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T134731Z" creationid="alexa" creationdate="20250404T184626Z">
<seg><bpt i="1" x="1"><g1></bpt>Encontre aquele código útil que estava procurando!<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Camera controller<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T191016Z" creationid="alexa" creationdate="20250404T191016Z">
<seg><bpt i="1" x="1"><g1></bpt>Controlador de câmera<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>CameraFollow.cs<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T191045Z" creationid="alexa" creationdate="20250404T191045Z">
<seg><bpt i="1" x="1"><g1></bpt>CameraFollow.cs<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Checklist<ept i="1"></g1></ept>: A series of verification steps to ensure the PR is comprehensive and tested.</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T214724Z" creationid="alexa" creationdate="20250404T214724Z">
<seg><bpt i="1" x="1"><g1></bpt>Checklist<ept i="1"></g1></ept>: Itens de verificação para garantir completude e testes.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Children of the galaxy<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T211644Z" creationid="alexa" creationdate="20250404T211644Z">
<seg><bpt i="1" x="1"><g1></bpt>Children of the galaxy<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Clean UI with no Post FX in Game Studio and Game<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T120849Z" creationid="alexa" creationdate="20250404T213157Z">
<seg><bpt i="1" x="1"><g1></bpt>Interface limpa sem efeitos de pós-processamento no Game Studio e no jogo<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>ClientServerSample<ept i="1"></g1></ept> - Headless server (Physics only, no game tick loop)</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T174807Z" creationid="alexa" creationdate="20250404T174807Z">
<seg><bpt i="1" x="1"><g1></bpt>ClientServerSample<ept i="1"></g1></ept> - Servidor sem interface gráfica (apenas física, sem loop de jogo)</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Code Generator for Stride - Day 1<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T120350Z" creationid="alexa" creationdate="20250404T212433Z">
<seg><bpt i="1" x="1"><g1></bpt>Gerador de código para Stride - Dia 1<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Code Generator for Stride - Day 2<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T120355Z" creationid="alexa" creationdate="20250404T212448Z">
<seg><bpt i="1" x="1"><g1></bpt>Gerador de código para Stride - Dia 2<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Code Generator for Stride - Day 3<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T120358Z" creationid="alexa" creationdate="20250404T212451Z">
<seg><bpt i="1" x="1"><g1></bpt>Gerador de código para Stride - Dia 3<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Code Snippet<ept i="1"></g1></ept>: Insert code snippets for better clarity and demonstration</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T122924Z" creationid="alexa" creationdate="20250405T110450Z">
<seg><bpt i="1" x="1"><g1></bpt>Trecho de código<ept i="1"></g1></ept>: Insere trechos de código para melhor clareza e demonstração.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>CodeOnlySample<ept i="1"></g1></ept> - Sample project with code only</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T174722Z" creationid="alexa" creationdate="20250404T174642Z">
<seg><bpt i="1" x="1"><g1></bpt>CodeOnlySample<ept i="1"></g1></ept> - Projeto de exemplo apenas com código</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Coding Sea<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T120158Z" creationid="alexa" creationdate="20250404T212221Z">
<seg><bpt i="1" x="1"><g1></bpt>Coding Sea<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Compiling Stride for Linux<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T180825Z" creationid="alexa" creationdate="20250404T180825Z">
<seg><bpt i="1" x="1"><g1></bpt>Compilando o Stride para Linux<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Compiling Stride with Vulkan to debug local changes on Linux<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T212513Z" creationid="alexa" creationdate="20250404T212513Z">
<seg><bpt i="1" x="1"><g1></bpt>Compilando o Stride com Vulkan para depurar alterações locais no Linux<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Control - Input Manager<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T112323Z" creationid="alexa" creationdate="20250404T181250Z">
<seg><bpt i="1" x="1"><g1></bpt>Gerenciador de entrada – controle<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Create a Branch 'X'<ept i="1"></g1></ept>: Create a new branch in your forked repository, naming it appropriately for the changes you plan to implement.</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T140438Z" creationid="alexa" creationdate="20250404T221019Z">
<seg><bpt i="1" x="1"><g1></bpt>Crie um branch 'X'<ept i="1"></g1></ept>: No seu fork, crie um novo branch, nomeando-o de forma apropriada para refletir as alterações que pretende fazer.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Create a Pull Request (PR)<ept i="1"></g1></ept>: Once satisfied with your changes and testing, <bpt i="2" x="2"><g2></bpt>submit a pull request<ept i="2"></g2></ept> to the original repository for review.</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T140541Z" creationid="alexa" creationdate="20250404T221203Z">
<seg><bpt i="1" x="1"><g1></bpt>Crie um pull request (PR)<ept i="1"></g1></ept>: Quando estiver satisfeito com suas alterações e os testes, <bpt i="2" x="2"><g2></bpt>submeta um pull request<ept i="2"></g2></ept> para o repositório original.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Create a custom data asset<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T210836Z" creationid="alexa" creationdate="20250404T210836Z">
<seg><bpt i="1" x="1"><g1></bpt>Criar um asset de dados personalizado<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Create button dynamically<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T213207Z" creationid="alexa" creationdate="20250404T213207Z">
<seg><bpt i="1" x="1"><g1></bpt>Criar botão dinamicamente<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Creating a procedural model<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T185755Z" creationid="alexa" creationdate="20250404T185755Z">
<seg><bpt i="1" x="1"><g1></bpt>Criando um modelo procedural<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Creating an issue<ept i="1"></g1></ept> is <bpt i="2" x="2"><g2></bpt>required<ept i="2"></g2></ept> for major updates, so that others can comment on your changes and provide feedback.</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T104548Z" creationid="alexa" creationdate="20250405T104548Z">
<seg>Para atualizações significativas, é <bpt i="2" x="2"><g2></bpt>obrigatório<ept i="2"></g2></ept> <bpt i="1" x="1"><g1></bpt>criar uma issue<ept i="1"></g1></ept>, para que outros possam comentar e oferecer sugestões.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Custom Editor Gizmos<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T181609Z" creationid="alexa" creationdate="20250404T181609Z">
<seg><bpt i="1" x="1"><g1></bpt>Gizmos personalizados no editor<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Custom Root Renderer<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T112239Z" creationid="alexa" creationdate="20250404T180813Z">
<seg><bpt i="1" x="1"><g1></bpt>Renderizador base personalizado<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Custom UI example using MyraUI<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T120949Z" creationid="alexa" creationdate="20250404T213302Z">
<seg><bpt i="1" x="1"><g1></bpt>Exemplo de interface personalizada usando Myra UI<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>CustomRootRenderer<ept i="1"></g1></ept> - Render custom shaders correctly into a scene</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T190649Z" creationid="alexa" creationdate="20250404T190649Z">
<seg><bpt i="1" x="1"><g1></bpt>CustomRootRenderer<ept i="1"></g1></ept> - Renderize shaders personalizados corretamente em uma cena</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Cutscene Timeline<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T181833Z" creationid="alexa" creationdate="20250404T181833Z">
<seg><bpt i="1" x="1"><g1></bpt>Linha do tempo para cutscenes<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Data Sculpture for Herrenknecht rendered with Stride<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T183531Z" creationid="alexa" creationdate="20250404T183531Z">
<seg><bpt i="1" x="1"><g1></bpt>Escultura de Dados para Herrenknecht renderizada com Stride<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Debug shape render<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T190402Z" creationid="alexa" creationdate="20250404T190402Z">
<seg><bpt i="1" x="1"><g1></bpt>Depuração de renderização de formas<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Demos with a focus on Code-Only approach<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T181600Z" creationid="alexa" creationdate="20250404T181600Z">
<seg><bpt i="1" x="1"><g1></bpt>Demos focadas na abordagem somente com código<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Description<ept i="1"></g1></ept>: An in-depth explanation of what has been changed or added.</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T214557Z" creationid="alexa" creationdate="20250404T214557Z">
<seg><bpt i="1" x="1"><g1></bpt>Descrição<ept i="1"></g1></ept>: Explicação detalhada do que foi feito.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Descriptive Information:<ept i="1"></g1></ept> Comments should clearly describe the purpose, parameters, return values, and any exceptions thrown by the method or property.</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T140803Z" creationid="alexa" creationdate="20250405T091559Z">
<seg><bpt i="1" x="1"><g1></bpt>Informações descritivas:<ept i="1"></g1></ept> Os comentários devem descrever claramente o propósito, os parâmetros, os valores de retorno e quaisquer exceções lançadas pelo método ou propriedade.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Distant Worlds 2<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T211648Z" creationid="alexa" creationdate="20250404T211648Z">
<seg><bpt i="1" x="1"><g1></bpt>Distant Worlds 2<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Distant Worlds 2<ept i="1"></g1></ept> - Vast, pausable real-time 4X space strategy game</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T182752Z" creationid="alexa" creationdate="20250404T182752Z">
<seg><bpt i="1" x="1"><g1></bpt>Distant Worlds 2<ept i="1"></g1></ept> - Jogo de estratégia espacial 4X em tempo real, pausável</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Doprez.Stride.AI: FSM and GOAP library for Stride<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T175352Z" creationid="alexa" creationdate="20250404T175352Z">
<seg><bpt i="1" x="1"><g1></bpt>Doprez.Stride.AI: Biblioteca de FSM e GOAP para Stride<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Doprez<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T102937Z" creationid="alexa" creationdate="20250405T102937Z">
<seg><bpt i="1" x="1"><g1></bpt>Doprez<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Dozer Dash<ept i="1"></g1></ept> - made with a code only approach <bpt i="2" x="2"><g2></bpt>plus repo<ept i="2"></g2></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T115519Z" creationid="alexa" creationdate="20250404T183721Z">
<seg><bpt i="1" x="1"><g1></bpt>Dozer Dash<ept i="1"></g1></ept> - feito com uma abordagem somente código <bpt i="2" x="2"><g2></bpt>mais repositório<ept i="2"></g2></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>ET-Stride: A networking framework based on Stride and ET<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T174903Z" creationid="alexa" creationdate="20250404T174903Z">
<seg><bpt i="1" x="1"><g1></bpt>ET-Stride: Um framework de rede baseado em Stride e ET<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Easier input binding configuration<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T181527Z" creationid="alexa" creationdate="20250404T181527Z">
<seg><bpt i="1" x="1"><g1></bpt>Mapeamento de entrada mais fácil de configurar<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Eideren<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T101558Z" creationid="alexa" creationdate="20250405T101558Z">
<seg><bpt i="1" x="1"><g1></bpt>Eideren<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Emanuel-DIY Follow Along Project<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T120423Z" creationid="alexa" creationdate="20250404T212411Z">
<seg><bpt i="1" x="1"><g1></bpt>Projeto passo a passo com Emanuel-DIY<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Emanuel-DIY<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T212256Z" creationid="alexa" creationdate="20250404T212256Z">
<seg><bpt i="1" x="1"><g1></bpt>Emanuel-DIY<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Empty Keys UI for Xenko<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T213323Z" creationid="alexa" creationdate="20250404T213323Z">
<seg><bpt i="1" x="1"><g1></bpt>Empty Keys UI para Xenko<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>End<ept i="1"></g1></ept>: Conclude your current contribution cycle.</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T221405Z" creationid="alexa" creationdate="20250404T221405Z">
<seg><bpt i="1" x="1"><g1></bpt>Fim<ept i="1"></g1></ept>: Finalize o ciclo de contribuição atual.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Entity Processor Example<ept i="1"></g1></ept> - Custom Entity Component + Processor</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T175252Z" creationid="alexa" creationdate="20250404T175252Z">
<seg><bpt i="1" x="1"><g1></bpt>Exemplo de Processador de Entidade<ept i="1"></g1></ept> - Componente de entidade personalizado + processador</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Entity Processor<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T112545Z" creationid="alexa" creationdate="20250404T181856Z">
<seg><bpt i="1" x="1"><g1></bpt>Processador de entidade<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Experimental mini Stride.Editor in Avalonia<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T180835Z" creationid="alexa" creationdate="20250404T180835Z">
<seg><bpt i="1" x="1"><g1></bpt>Mini editor experimental do Stride em Avalonia<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Explore games and demos<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T134635Z" creationid="alexa" creationdate="20250404T184143Z">
<seg><bpt i="1" x="1"><g1></bpt>Explore jogos e demos!<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Explore tutorials and articles<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T134651Z" creationid="alexa" creationdate="20250404T184323Z">
<seg><bpt i="1" x="1"><g1></bpt>Explore os tutoriais e artigos!<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Export/save a scene or a group of entities within a running stride game<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T181641Z" creationid="alexa" creationdate="20250404T181641Z">
<seg><bpt i="1" x="1"><g1></bpt>Exportar/salvar uma cena ou grupo de entidades em tempo de execução<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>FPS Infinite<ept i="1"></g1></ept> - Procedural FPS with VR support</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T182818Z" creationid="alexa" creationdate="20250404T182818Z">
<seg><bpt i="1" x="1"><g1></bpt>FPS Infinite<ept i="1"></g1></ept> - FPS procedural com suporte para VR</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Flappy Bird With Source Code<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T183612Z" creationid="alexa" creationdate="20250404T183612Z">
<seg><bpt i="1" x="1"><g1></bpt>Flappy Bird com código fonte<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>FlowingWater<ept i="1"></g1></ept> - Flowing water shader implementation</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T190602Z" creationid="alexa" creationdate="20250404T190602Z">
<seg><bpt i="1" x="1"><g1></bpt>FlowingWater<ept i="1"></g1></ept> - Implementação de shader de água fluida</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Fog Of War<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T113232Z" creationid="alexa" creationdate="20250404T190425Z">
<seg><bpt i="1" x="1"><g1></bpt>Névoa de guerra<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Fork the Repository<ept i="1"></g1></ept>: Begin by forking the repository of the project you're interested in contributing to.</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T140434Z" creationid="alexa" creationdate="20250404T221007Z">
<seg><bpt i="1" x="1"><g1></bpt>Faça um fork do repositório<ept i="1"></g1></ept>: Comece fazendo um fork do repositório do projeto com o qual deseja contribuir.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>GalaxyCore: Network Solution for Unity, Stride, Xenko, Unigine<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T174925Z" creationid="alexa" creationdate="20250404T174925Z">
<seg><bpt i="1" x="1"><g1></bpt>GalaxyCore: Solução de rede para Unity, Stride, Xenko, Unigine<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Game Screen Manager<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T112548Z" creationid="alexa" creationdate="20250404T181932Z">
<seg><bpt i="1" x="1"><g1></bpt>Gerenciador de telas de Jogo<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Generate simple mesh and marching cube from computeShader<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T192924Z" creationid="alexa" creationdate="20250404T192924Z">
<seg><bpt i="1" x="1"><g1></bpt>Geração de malha simples e marching cube a partir de computeShader<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Generic categories:<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T140050Z" creationid="alexa" creationdate="20250404T215220Z">
<seg><bpt i="1" x="1"><g1></bpt>Categorias genéricas:<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Get Vertices and Indices from a mesh<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T185814Z" creationid="alexa" creationdate="20250404T185814Z">
<seg><bpt i="1" x="1"><g1></bpt>Obtendo vértices e Índices de uma malha<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Get your feet wet<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T134718Z" creationid="alexa" creationdate="20250404T184442Z">
<seg><bpt i="1" x="1"><g1></bpt>É hora de molhar os seus pés!<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Glass shader<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T192932Z" creationid="alexa" creationdate="20250404T192932Z">
<seg><bpt i="1" x="1"><g1></bpt>Shader de vidro<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Glasses<ept i="1"></g1></ept> - Global Game Jam Entry</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T182951Z" creationid="alexa" creationdate="20250404T182951Z">
<seg><bpt i="1" x="1"><g1></bpt>Glasses<ept i="1"></g1></ept> - Jogo submetido na Global Game Jam</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Harrowing Flight<ept i="1"></g1></ept> - Student Game Project</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T182854Z" creationid="alexa" creationdate="20250404T182854Z">
<seg><bpt i="1" x="1"><g1></bpt>Harrowing Flight<ept i="1"></g1></ept> - Projeto de jogo de estudante</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Has the Upstream Changed?<ept i="1"></g1></ept>: Regularly check if the original repository has been updated.</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T221106Z" creationid="alexa" creationdate="20250404T221106Z">
<seg>Garanta que suas modificações estejam em conformidade com os padrões e diretrizes do projeto.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Have a look<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T134655Z" creationid="alexa" creationdate="20250404T184356Z">
<seg><bpt i="1" x="1"><g1></bpt>Dê uma olhada!<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>How To setup Real Time Voxel Global Illumination<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T120343Z" creationid="alexa" creationdate="20250404T212419Z">
<seg><bpt i="1" x="1"><g1></bpt>Como configurar iluminação global voxel em tempo real<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>How to create custom configuration in Stride<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T212540Z" creationid="alexa" creationdate="20250404T212540Z">
<seg><bpt i="1" x="1"><g1></bpt>Como criar configurações personalizadas no Stride<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>How to use locally built Stride Engine to debug your game<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T212535Z" creationid="alexa" creationdate="20250404T212535Z">
<seg><bpt i="1" x="1"><g1></bpt>Como usar o Stride compilado localmente para depurar seu jogo<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>IXLLEGACYIXL<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T103015Z" creationid="alexa" creationdate="20250405T103015Z">
<seg><bpt i="1" x="1"><g1></bpt>IXLLEGACYIXL<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>ImGuiDebug - Bare-bone implementation of ImGui and a couple of debug tools for Stride<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T213317Z" creationid="alexa" creationdate="20250404T213317Z">
<seg><bpt i="1" x="1"><g1></bpt>ImGuiDebug – Implementação mínima do ImGui com algumas ferramentas de depuração para o Stride<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Image processing shaders from VVVV community<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T193138Z" creationid="alexa" creationdate="20250404T193138Z">
<seg><bpt i="1" x="1"><g1></bpt>Shaders de processamento de imagem da comunidade VVVV<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Image<ept i="1"></g1></ept>: Insert images to enhance the visual aspect of the documentation</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T110327Z" creationid="alexa" creationdate="20250405T110327Z">
<seg><bpt i="1" x="1"><g1></bpt>Imagem<ept i="1"></g1></ept>: Insere imagens para melhorar o aspecto visual da documentação.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Import files into Stride3D<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T211113Z" creationid="alexa" creationdate="20250404T211113Z">
<seg><bpt i="1" x="1"><g1></bpt>Importar arquivos para o Stride<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Import some knowledge<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T134750Z" creationid="alexa" creationdate="20250404T185235Z">
<seg><bpt i="1" x="1"><g1></bpt>Importe um pouco de conhecimento!<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Include Markdown Files<ept i="1"></g1></ept>: Include content from other markdown files seamlessly</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T122919Z" creationid="alexa" creationdate="20250405T110439Z">
<seg><bpt i="1" x="1"><g1></bpt>Incluir arquivos markdown<ept i="1"></g1></ept>: Inclui conteúdo de outros arquivos markdown de forma transparente.</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Input<ept i="1"></g1></ept> Add haptic support to OpenVR and Oculus runtimes</seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T215829Z" creationid="alexa" creationdate="20250404T215829Z">
<seg><bpt i="1" x="1"><g1></bpt>Input<ept i="1"></g1></ept> Add haptic support to OpenVR and Oculus runtimes</seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Jkao<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T103806Z" creationid="alexa" creationdate="20250405T103806Z">
<seg><bpt i="1" x="1"><g1></bpt>Jkao<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Joreyk<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T103011Z" creationid="alexa" creationdate="20250405T103011Z">
<seg><bpt i="1" x="1"><g1></bpt>Joreyk<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Key Points for API Documentation:<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T140751Z" creationid="alexa" creationdate="20250405T091444Z">
<seg><bpt i="1" x="1"><g1></bpt>Pontos-chave da documentação da API:<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Kryptos-FR<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250405T103858Z" creationid="alexa" creationdate="20250405T103858Z">
<seg><bpt i="1" x="1"><g1></bpt>Kryptos-FR<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>LOD implementation<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T185834Z" creationid="alexa" creationdate="20250404T185834Z">
<seg><bpt i="1" x="1"><g1></bpt>Implementação de LOD<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Large-scale interactive projects made with VVVV<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T183619Z" creationid="alexa" creationdate="20250404T183619Z">
<seg><bpt i="1" x="1"><g1></bpt>Projetos interativos em grande escala feitos com VVVV<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Level Editor Extensions<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T181940Z" creationid="alexa" creationdate="20250404T181940Z">
<seg><bpt i="1" x="1"><g1></bpt>Extensões para editor de fases<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Lights, camera, Action!<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T184822Z" creationid="alexa" creationdate="20250404T184822Z">
<seg><bpt i="1" x="1"><g1></bpt>Luzes, câmera, ação!<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Lite Entity System<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T175008Z" creationid="alexa" creationdate="20250404T175008Z">
<seg><bpt i="1" x="1"><g1></bpt>Lite Entity System<ept i="1"></g1></ept></seg>
</tuv>
</tu>
<tu>
<tuv xml:lang="en">
<seg><bpt i="1" x="1"><g1></bpt>Load Scenes in parallel<ept i="1"></g1></ept></seg>
</tuv>
<tuv xml:lang="pt-BR" changeid="alexa" changedate="20250404T181632Z" creationid="alexa" creationdate="20250404T181632Z">
<seg><bpt i="1" x="1"><g1></bpt>Carregamento de cenas em paralelo<ept i="1"></g1></ept></seg>
</tuv>
</tu>