Skip to content

Latest commit

 

History

History
31 lines (19 loc) · 1.77 KB

File metadata and controls

31 lines (19 loc) · 1.77 KB

Installation

Requirements

  • Unity 2021.3 LTS or later, through Unity 6000.x (build-verified against 6000.3.10f1)
  • No additional packages required
  • Editor-only — Conduit adds nothing to your player builds

Render pipeline is not a factor: Conduit governs TextureImporter, ModelImporter, and AudioImporter — the asset-import layer — independent of URP, HDRP, or the Built-in pipeline.

Installing from the Unity Asset Store

Conduit is distributed exclusively through the Unity Asset Store. There is no Git URL or Package Manager registry install path.

  1. Purchase or acquire Conduit from its Asset Store listing.
  2. In Unity, open Window › Package Manager, switch to the My Assets tab, find Conduit, and click Download, then Import.
  3. In the Import dialog, leave every item checked and click Import.

Conduit ships as compiled assemblies (ToolsStudio.Conduit.dll and ToolsStudio.Conduit.Editor.dll), not editable .cs source — see Licensing & Source Availability in the FAQ for what that means and how to request source-level access.

Verifying the install

  1. Confirm Tools Studio › Conduit appears in the menu bar.
  2. Open Tools Studio › Conduit › Open Window. The Conduit window opens with six tabs: Policies, Drift, Simulation, Reimport, Build Gate, About.
  3. Conduit creates Assets/Conduit/ConduitProjectSettings.asset the first time it runs. This is expected — it stores your project-level settings.

If the menu item doesn't appear or the window fails to open, see Troubleshooting.

Next step

Getting Started — create your first policy.