|
| 1 | +import sys |
| 2 | +import os |
| 3 | +import random |
| 4 | +import tkinter as tk |
| 5 | +from tkinter import messagebox |
| 6 | + |
| 7 | +# ========================= |
| 8 | +# THEME |
| 9 | +# ========================= |
| 10 | +APP_BG = "#121212" |
| 11 | +PANEL_BG = "#1F1F1F" |
| 12 | +BTN_BG = "#2C2C2C" |
| 13 | +ACCENT = "#FF6F61" |
| 14 | +TEXT_CLR = "#E0E0E0" |
| 15 | +SUBTEXT_CLR = "#AAAAAA" |
| 16 | +BALL_BG = "#333333" |
| 17 | +BALL_FG = "#FFFFFF" |
| 18 | + |
| 19 | +FONT = ("Segoe UI", 11) |
| 20 | + |
| 21 | +# ========================= |
| 22 | +# LOTTERY CONFIG |
| 23 | +# ========================= |
| 24 | +LOTTERY_PRESETS = { |
| 25 | + "Powerball": {"main_numbers": (1, 69), "main_count": 5, "special_numbers": (1, 26), "special_count": 1}, |
| 26 | + "Mega Millions": {"main_numbers": (1, 70), "main_count": 5, "special_numbers": (1, 25), "special_count": 1}, |
| 27 | +} |
| 28 | + |
| 29 | +# ========================= |
| 30 | +# APP |
| 31 | +# ========================= |
| 32 | +class LotteryGeneratorApp: |
| 33 | + def __init__(self, root): |
| 34 | + self.root = root |
| 35 | + root.title("MateTools – Lottery Number Generator") |
| 36 | + root.geometry("1000x520") |
| 37 | + root.configure(bg=APP_BG) |
| 38 | + root.resizable(False, False) |
| 39 | + |
| 40 | + # ========================= |
| 41 | + # LEFT PANEL |
| 42 | + # ========================= |
| 43 | + left = tk.Frame(root, bg=PANEL_BG, width=420) |
| 44 | + left.pack(side="left", fill="y") |
| 45 | + |
| 46 | + header = tk.Frame(left, bg=PANEL_BG) |
| 47 | + header.pack(fill="x", padx=16, pady=(18, 10)) |
| 48 | + |
| 49 | + tk.Label( |
| 50 | + header, |
| 51 | + text="MateTools", |
| 52 | + bg=PANEL_BG, |
| 53 | + fg=ACCENT, |
| 54 | + font=("Segoe UI", 20, "bold") |
| 55 | + ).pack(side="left") |
| 56 | + |
| 57 | + tk.Frame(left, bg=ACCENT, height=2).pack(fill="x", padx=16, pady=(0, 14)) |
| 58 | + |
| 59 | + tk.Label( |
| 60 | + left, |
| 61 | + text="Lottery Number Generator", |
| 62 | + bg=PANEL_BG, |
| 63 | + fg=TEXT_CLR, |
| 64 | + font=("Segoe UI", 14, "bold") |
| 65 | + ).pack(anchor="w", padx=16, pady=(0, 2)) |
| 66 | + |
| 67 | + tk.Label( |
| 68 | + left, |
| 69 | + text="Generate random numbers for Powerball / Mega Millions", |
| 70 | + bg=PANEL_BG, |
| 71 | + fg=SUBTEXT_CLR, |
| 72 | + font=("Segoe UI", 10) |
| 73 | + ).pack(anchor="w", padx=16, pady=(0, 16)) |
| 74 | + |
| 75 | + tk.Frame(left, bg=BTN_BG, height=1).pack(fill="x", padx=16, pady=(0, 16)) |
| 76 | + |
| 77 | + # ========================= |
| 78 | + # LOTTERY SELECT BUTTONS |
| 79 | + # ========================= |
| 80 | + tk.Label( |
| 81 | + left, |
| 82 | + text="Select Lottery", |
| 83 | + bg=PANEL_BG, |
| 84 | + fg=TEXT_CLR, |
| 85 | + font=("Segoe UI", 12, "bold") |
| 86 | + ).pack(anchor="w", padx=16, pady=(0, 6)) |
| 87 | + |
| 88 | + self.lottery_var = tk.StringVar(value="Powerball") |
| 89 | + self.lottery_buttons = {} |
| 90 | + btn_frame = tk.Frame(left, bg=PANEL_BG) |
| 91 | + btn_frame.pack(fill="x", padx=16, pady=(0, 16)) |
| 92 | + |
| 93 | + for lottery in LOTTERY_PRESETS.keys(): |
| 94 | + btn = tk.Button( |
| 95 | + btn_frame, |
| 96 | + text=lottery, |
| 97 | + command=lambda l=lottery: self.select_lottery(l), |
| 98 | + bg=BTN_BG if lottery != "Powerball" else ACCENT, |
| 99 | + fg="white" if lottery == "Powerball" else TEXT_CLR, |
| 100 | + font=FONT, |
| 101 | + relief="flat", |
| 102 | + height=2, |
| 103 | + width=18 |
| 104 | + ) |
| 105 | + btn.pack(side="left", expand=True, padx=4) |
| 106 | + self.lottery_buttons[lottery] = btn |
| 107 | + |
| 108 | + # ========================= |
| 109 | + # BUTTONS |
| 110 | + # ========================= |
| 111 | + btn_frame2 = tk.Frame(left, bg=PANEL_BG) |
| 112 | + btn_frame2.pack(fill="x", padx=16, pady=16) |
| 113 | + |
| 114 | + def make_btn(text, cmd, color=BTN_BG): |
| 115 | + return tk.Button( |
| 116 | + btn_frame2, |
| 117 | + text=text, |
| 118 | + command=cmd, |
| 119 | + bg=color, |
| 120 | + fg="white", |
| 121 | + font=("Segoe UI", 11, "bold"), |
| 122 | + relief="flat", |
| 123 | + height=2, |
| 124 | + width=18 |
| 125 | + ) |
| 126 | + |
| 127 | + make_btn("Generate Numbers", self.generate_numbers).pack(side="left", expand=True, padx=4) |
| 128 | + make_btn("About", self.show_about, ACCENT).pack(side="left", expand=True, padx=4) |
| 129 | + |
| 130 | + # ========================= |
| 131 | + # RIGHT PANEL |
| 132 | + # ========================= |
| 133 | + right = tk.Frame(root, bg=APP_BG) |
| 134 | + right.pack(side="right", fill="both", expand=True) |
| 135 | + |
| 136 | + self.stats_card = tk.Frame(right, bg=PANEL_BG) |
| 137 | + self.stats_card.pack(padx=30, pady=40, fill="both", expand=True) |
| 138 | + |
| 139 | + tk.Label( |
| 140 | + self.stats_card, |
| 141 | + text="Generated Numbers", |
| 142 | + bg=PANEL_BG, |
| 143 | + fg=TEXT_CLR, |
| 144 | + font=("Segoe UI", 14, "bold") |
| 145 | + ).pack(pady=(20, 10)) |
| 146 | + |
| 147 | + self.numbers_frame = tk.Frame(self.stats_card, bg=PANEL_BG) |
| 148 | + self.numbers_frame.pack(pady=20) |
| 149 | + |
| 150 | + # ========================= |
| 151 | + # METHODS |
| 152 | + # ========================= |
| 153 | + def select_lottery(self, lottery): |
| 154 | + self.lottery_var.set(lottery) |
| 155 | + for name, btn in self.lottery_buttons.items(): |
| 156 | + if name == lottery: |
| 157 | + btn.config(bg=ACCENT, fg="white") |
| 158 | + else: |
| 159 | + btn.config(bg=BTN_BG, fg=TEXT_CLR) |
| 160 | + |
| 161 | + def generate_numbers(self): |
| 162 | + # Clear previous numbers |
| 163 | + for widget in self.numbers_frame.winfo_children(): |
| 164 | + widget.destroy() |
| 165 | + |
| 166 | + lottery = self.lottery_var.get() |
| 167 | + preset = LOTTERY_PRESETS[lottery] |
| 168 | + |
| 169 | + main = random.sample(range(preset["main_numbers"][0], preset["main_numbers"][1] + 1), preset["main_count"]) |
| 170 | + special = random.sample(range(preset["special_numbers"][0], preset["special_numbers"][1] + 1), preset["special_count"]) |
| 171 | + |
| 172 | + main.sort() |
| 173 | + |
| 174 | + # Display main numbers as balls |
| 175 | + for num in main: |
| 176 | + ball = tk.Label( |
| 177 | + self.numbers_frame, |
| 178 | + text=str(num), |
| 179 | + bg="#1E90FF", |
| 180 | + fg="white", |
| 181 | + font=("Segoe UI", 16, "bold"), |
| 182 | + width=4, |
| 183 | + height=2, |
| 184 | + relief="raised", |
| 185 | + bd=2 |
| 186 | + ) |
| 187 | + ball.pack(side="left", padx=5) |
| 188 | + |
| 189 | + # Display special numbers |
| 190 | + for num in special: |
| 191 | + ball = tk.Label( |
| 192 | + self.numbers_frame, |
| 193 | + text=str(num), |
| 194 | + bg="#FF4500", |
| 195 | + fg="white", |
| 196 | + font=("Segoe UI", 16, "bold"), |
| 197 | + width=4, |
| 198 | + height=2, |
| 199 | + relief="raised", |
| 200 | + bd=2 |
| 201 | + ) |
| 202 | + ball.pack(side="left", padx=5) |
| 203 | + |
| 204 | + def show_about(self): |
| 205 | + messagebox.showinfo( |
| 206 | + "About", |
| 207 | + "MateTools – Lottery Number Generator\n\n" |
| 208 | + "• Random number generation\n" |
| 209 | + "• Presets for Powerball and Mega Millions\n\n" |
| 210 | + "Built by MateTools" |
| 211 | + ) |
| 212 | + |
| 213 | +# ========================= |
| 214 | +# RUN |
| 215 | +# ========================= |
| 216 | +if __name__ == "__main__": |
| 217 | + root = tk.Tk() |
| 218 | + LotteryGeneratorApp(root) |
| 219 | + root.mainloop() |
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