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playgames_auth_credential.h
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54 lines (42 loc) · 1.81 KB
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/*
* Copyright 2017 Google LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FIREBASE_AUTH_SRC_DESKTOP_AUTH_PROVIDERS_PLAYGAMES_AUTH_CREDENTIAL_H_
#define FIREBASE_AUTH_SRC_DESKTOP_AUTH_PROVIDERS_PLAYGAMES_AUTH_CREDENTIAL_H_
#include <memory>
#include "app/src/include/firebase/app.h"
#include "auth/src/desktop/auth_constants.h"
#include "auth/src/desktop/identity_provider_credential.h"
#include "auth/src/desktop/rpcs/verify_assertion_request.h"
namespace firebase {
namespace auth {
class PlayGamesAuthProvider;
class PlayGamesAuthCredential : public IdentityProviderCredential {
public:
std::string GetProvider() const override { return kPlayGamesAuthProviderId; }
std::unique_ptr<VerifyAssertionRequest> CreateVerifyAssertionRequest(
::firebase::App& app, const char* const api_key, const char* tenant_id) const override {
return VerifyAssertionRequest::FromAuthCode(
app, api_key, GetProvider().c_str(), server_auth_code_.c_str(), tenant_id);
}
private:
explicit PlayGamesAuthCredential(const std::string& server_auth_code)
: server_auth_code_(server_auth_code) {}
const std::string server_auth_code_;
friend class PlayGamesAuthProvider;
};
} // namespace auth
} // namespace firebase
#endif // FIREBASE_AUTH_SRC_DESKTOP_AUTH_PROVIDERS_PLAYGAMES_AUTH_CREDENTIAL_H_