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@@ -54,7 +54,7 @@ The overlay tracks the player's position and displays the nearest eligible objec
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### In-game settings
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The **EID ⚙** button appears in the bottom-right corner while Isaac is in a menu and hides automatically during gameplay. Its settings include:
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The **EID ⚙** button appears in the bottom-right corner while Isaac is in a menu or a run is paused. It hides automatically during active gameplay. Its settings include:
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- All 20 bundled languages
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- Horizontal and vertical position
@@ -67,7 +67,8 @@ The default overlay position is 140 px from the left and 50 px from the top.
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### Pause inventory
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While a run is paused, an **EID Items** button appears in the top-left corner.
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While a run is paused, an **EID Items** button appears in the top-left corner and
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the **EID ⚙** settings button becomes available in the bottom-right corner.
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It opens a scrollable browser containing the player's current collectibles,
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active item, trinkets, held cards and runes, identified pills, and progress for
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all transformations. Selecting an item closes the browser and renders its full
| Menu/game detector | Pass: native player-presence detector with 12-scan menu debounce |
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| EID settings | Pass: menu-only bottom-right button, native language picker, horizontal and vertical sliders, 140/50 px defaults, credits and dataset version |
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| EID settings | Pass: bottom-right button is available in menus and while paused, hidden during active gameplay; native language picker, layout controls, 140/50 px defaults, credits and dataset version |
| Crane Game prize field | Pass: ARM64 setter/layout verified |
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| Native card/rune/pill artwork | Pass: subtype-aware card and rune frames plus original EID pill-atlas frames |
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| Transformation progress | Pass: live persisted PlayerForm counters survived a save reload and reported Conjoined `1/3` plus Bookworm `1/3`; Super Bum uses verified familiar type/variant state |
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| Pause detection | Pass: live PauseScreen state changed `0 -> 1 -> 0` on the supported device build |
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| Pause inventory | Pass: top-left button rendered 3 current items and all 15 transformations; item 312 selection opened its description; UI hid on resume |
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| Pause inventory | Pass: top-left button rendered 3 current items and all 15 transformations; item 312 selection opened its description; inventory and settings controls hide on resume |
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| Dice Room descriptions | Pass: live native face detection and localized effect description |
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| Sacrifice Room descriptions | Pass: native grid-spike detection and live next-payout counter |
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| Description removal transition | Pass: title, icon, and body now disappear together after collection |
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