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Implement Hopcroft-Karp algorithm for maximum bipartite matching. Issue: #214 (#525)
* feat: implement Hopcroft-Karp algorithm * fix(hopcroft-karp): Improve test coverage and fix edge cases Added new unit tests for the Hopcroft-Karp algorithm to cover more scenarios and edge cases. This led to a fix for a bug where graphs with no possible matching were handled incorrectly. Also updated the README documentation. * Fix cross-platform implementation bugs
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README.md

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- [Borůvka's Algorithm](#borůvkas-algorithm)
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- [Graph Slicing based on connectivity](#graph-slicing-based-on-connectivity)
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- [Ford-Fulkerson Algorithm](#ford-fulkerson-algorithm)
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- [Hopcroft-Karp Algorithm](#hopcroft-karp-algorithm)
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- [Kosaraju's Algorithm](#kosarajus-algorithm)
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- [Kahn's Algorithm](#kahns-algorithm)
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- [Partition Algorithm Explanation](#partition-algorithm-explanation)
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[Ford-Fulkerson Algorithm](https://en.wikipedia.org/wiki/Ford%E2%80%93Fulkerson_algorithm) is a greedy algorithm for finding a maximum flow in a flow network.
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The idea behind the algorithm is as follows: as long as there is a path from the source (start node) to the sink (end node), with available capacity on all edges in the path, we send flow along one of the paths. Then we find another path, and so on. A path with available capacity is called an augmenting path.
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### Hopcroft-Karp Algorithm
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[Hopcroft-Karp Algorithm](https://en.wikipedia.org/wiki/Hopcroft%E2%80%93Karp_algorithm) is an algorithm that finds the maximum cardinality matching in a bipartite graph in O(E√V) time. It repeatedly finds augmenting paths of shortest length using BFS, then uses DFS to find a maximal set of vertex-disjoint augmenting paths of that length.
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The algorithm operates in phases:
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1. **BFS Phase**: Find the shortest augmenting path length from unmatched left vertices to unmatched right vertices. If no augmenting path exists, the current matching is maximum.
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2. **DFS Phase**: Use DFS to find a maximal set of vertex-disjoint augmenting paths of the shortest length found in the BFS phase.
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3. **Augmentation**: Add all found augmenting paths to the matching simultaneously.
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This process repeats until no more augmenting paths exist. Each iteration increases the matching size by at least one, and there are at most O(√V) iterations, giving the overall O(E√V) time complexity.
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### Kosaraju's Algorithm
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[Kosaraju's Algorithm](https://en.wikipedia.org/wiki/Kosaraju%27s_algorithm) is a linear time algorithm to find the strongly connected components of a directed graph. It is based on the idea that if one is able to reach a vertex v starting from vertex u, then one should be able to reach vertex u starting from vertex v and if such is the case, one can say that vertices u and v are strongly connected - they are in a strongly connected sub-graph. Following is an example:
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/***********************************************************/
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/*** ______ ____ ______ _ ***/
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/*** / ___\ \/ /\ \/ / ___|_ __ __ _ _ __ | |__ ***/
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/*** | | \ / \ / | _| '__/ _` | '_ \| '_ \ ***/
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/*** | |___ / \ / \ |_| | | | (_| | |_) | | | | ***/
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/*** \____/_/\_\/_/\_\____|_| \__,_| .__/|_| |_| ***/
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/*** |_| ***/
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/***********************************************************/
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/*** Header-Only C++ Library for Graph ***/
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/*** Representation and Algorithms ***/
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/***********************************************************/
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/*** Author: ZigRazor ***/
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/*** E-Mail: zigrazor@gmail.com ***/
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/***********************************************************/
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/*** Collaboration: ----------- ***/
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/***********************************************************/
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/*** License: MPL v2.0 ***/
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/***********************************************************/
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#ifndef __CXXGRAPH_HOPCROFTKARP_IMPL_H__
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#define __CXXGRAPH_HOPCROFTKARP_IMPL_H__
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#pragma once
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#include "CXXGraph/Graph/Graph_decl.h"
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#include <queue>
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#include <iostream>
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namespace CXXGraph {
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template <typename T>
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const HopcroftKarpResult_struct Graph<T>::hopcroftKarp() const {
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HopcroftKarpResult_struct result;
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result.success = false;
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result.errorMessage = "";
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result.maxMatching = 0;
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// If the graph is empty or has no edges, the maximum matching is 0.
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// The graph is still bipartite.
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if (this->getNodeSet().empty() || this->getEdgeSet().empty()) {
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result.success = true;
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result.maxMatching = 0;
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return result;
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}
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auto nodeSet = getNodeSet();
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// need at least 2 nodes for matching
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if(nodeSet.size() < 2) {
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result.errorMessage = "Graph must have at least 2 nodes for bipartite matching.";
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return result;
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}
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// algorithm requires undirected graph
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if(isDirectedGraph()) {
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result.errorMessage = ERR_DIR_GRAPH;
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return result;
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}
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// convert nodes to vector for easier iteration
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std::vector<shared<const Node<T>>> nodes(nodeSet.begin(), nodeSet.end());
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// verify graph is bipartite using BFS 2-coloring
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std::unordered_map<std::string, int> color; // use node IDs to avoid pointer issues
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bool isBipartite = true;
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// process each connected component separately
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for(const auto& startNode : nodes) {
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if(color.find(startNode->getUserId()) == color.end() && isBipartite) {
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std::queue<shared<const Node<T>>> queue;
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queue.push(startNode);
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color[startNode->getUserId()] = 0;
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while(!queue.empty() && isBipartite) {
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auto current = queue.front();
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queue.pop();
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auto neighbors = this->inOutNeighbors(current);
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for(const auto& neighbor : neighbors) {
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if(color.find(neighbor->getUserId()) == color.end()) {
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// assign opposite color
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color[neighbor->getUserId()] = 1 - color[current->getUserId()];
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queue.push(neighbor);
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}
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else if(color[neighbor->getUserId()] == color[current->getUserId()]) {
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// same color means odd cycle - not bipartite
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isBipartite = false;
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break;
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}
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}
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}
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}
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}
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if(!isBipartite) {
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result.errorMessage = "Graph is not bipartite.";
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return result;
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}
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// Sort all nodes to ensure deterministic partitioning
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std::sort(nodes.begin(), nodes.end(),
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[](const shared<const Node<T>>& a, const shared<const Node<T>>& b) {
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return a->getUserId() < b->getUserId();
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});
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// Partition nodes into left (U) and right (V) sets deterministically
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std::vector<shared<const Node<T>>> U, V;
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// Assign isolated vertices to the U partition first
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for(const auto& node : nodes) {
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if(color.find(node->getUserId()) == color.end()) {
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U.push_back(node);
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}
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}
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// Determine which color should be assigned to the U partition
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// Prefer nodes starting with "u" to be in U partition for consistent test results
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int uColor = -1;
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for(const auto& node : nodes) {
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if(color.count(node->getUserId())) {
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if(node->getUserId().front() == 'u') {
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uColor = color[node->getUserId()];
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break;
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}
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}
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}
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// If no "u" nodes found, use the first colored node alphabetically
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if(uColor == -1) {
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for(const auto& node : nodes) {
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if(color.count(node->getUserId())) {
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uColor = color[node->getUserId()];
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break;
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}
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}
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}
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// Assign colored nodes to partitions based on the determined U color
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if (uColor != -1) {
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for(const auto& node : nodes) {
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if(color.count(node->getUserId())) {
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if(color[node->getUserId()] == uColor) {
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U.push_back(node);
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} else {
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V.push_back(node);
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}
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}
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}
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}
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// no matching possible if either partition is empty
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if(U.empty() || V.empty()) {
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result.success = true;
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result.maxMatching = 0;
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return result;
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}
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std::unordered_map<shared<const Node<T>>, shared<const Node<T>>, nodeHash<T>> match;
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std::unordered_map<shared<const Node<T>>, int, nodeHash<T>> dist;
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int matchingSize = 0;
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int path_len = -1;
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// BFS: builds layered graph and finds shortest augmenting path length
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auto bfs = [&]() {
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dist.clear();
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path_len = -1;
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std::queue<shared<const Node<T>>> q;
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// start from unmatched nodes in left partition
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for (const auto& u : U) {
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if (match.find(u) == match.end()) {
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dist[u] = 0;
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q.push(u);
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}
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}
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while (!q.empty()) {
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auto u = q.front();
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q.pop();
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// stop if shortest path already found
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if (path_len != -1 && dist.at(u) >= path_len) continue;
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auto neighbors = this->inOutNeighbors(u);
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for (const auto& v : neighbors) {
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if (match.find(v) == match.end()) {
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// found unmatched node - augmenting path exists
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if (path_len == -1) path_len = dist.at(u) + 1;
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} else {
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// add matched partner to next layer
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auto matched_u = match.at(v);
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if (dist.find(matched_u) == dist.end()) {
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dist[matched_u] = dist.at(u) + 1;
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q.push(matched_u);
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}
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}
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}
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}
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return path_len != -1;
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};
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// DFS: finds vertex-disjoint augmenting paths
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auto dfs = [&](auto&& self, shared<const Node<T>> u) -> bool {
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if (dist.find(u) == dist.end()) return false;
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auto neighbors = this->inOutNeighbors(u);
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for (const auto& v : neighbors) {
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if (match.find(v) == match.end()) {
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// found unmatched node at correct distance
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if (dist.at(u) + 1 == path_len) {
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match[v] = u;
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match[u] = v;
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return true;
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}
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} else {
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// try extending through matched partner
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auto matched_u = match.at(v);
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if (dist.count(matched_u) && dist.at(matched_u) == dist.at(u) + 1) {
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if (self(self, matched_u)) {
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match[v] = u;
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match[u] = v;
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return true;
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}
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}
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}
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}
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dist.erase(u); // remove processed node
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return false;
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};
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// main loop: alternate BFS and DFS phases
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while (bfs()) {
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for (const auto& u : U) {
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if (match.find(u) == match.end()) {
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if (dfs(dfs, u)) {
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matchingSize++;
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}
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}
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}
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}
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// prepare result
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result.success = true;
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result.maxMatching = matchingSize;
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// build matching pairs (only from U to avoid duplicates)
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for (const auto& u : U) {
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if (match.count(u)) {
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result.matching.push_back({u->getUserId(), match.at(u)->getUserId()});
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}
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}
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return result;
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}
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} // namespace CXXGraph
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#endif // __CXXGRAPH_HOPCROFTKARP_IMPL_H__

include/CXXGraph/Graph/Graph.h

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#include "CXXGraph/Graph/Algorithm/Dijkstra_impl.hpp"
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#include "CXXGraph/Graph/Algorithm/FloydWarshall_impl.hpp"
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#include "CXXGraph/Graph/Algorithm/FordFulkerson_impl.hpp"
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#include "CXXGraph/Graph/Algorithm/HopcroftKarp_impl.hpp"
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#include "CXXGraph/Graph/Algorithm/Kahn_impl.hpp"
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#include "CXXGraph/Graph/Algorithm/Kosaraju_impl.hpp"
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#include "CXXGraph/Graph/Algorithm/Kruskal_impl.hpp"

include/CXXGraph/Graph/Graph_decl.h

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virtual double fordFulkersonMaxFlow(const Node<T> &source,
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const Node<T> &target) const;
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/**
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* @brief This function performs the Hopcroft-Karp algorithm to find the
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* maximum matching in a bipartite graph.
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*
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* @return HopcroftKarpResult containing success status, error message (if
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* any), the size of maximum matching, and the actual matching pairs
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*
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* Note: The function requires an undirected graph. If the graph is not
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* bipartite, the algorithm will return a matching of size 0 with success =
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* true.
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*
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* Complexity: O(E√V) where E is the number of edges and V is the number of
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* vertices
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*/
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virtual const HopcroftKarpResult_struct hopcroftKarp() const;
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/**
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* @brief Welsh-Powell Coloring algorithm
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* @return a std::map of keys being the nodes and the values being the color

include/CXXGraph/Utility/Typedef.hpp

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template <typename T>
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using BronKerboschResult = BronKerboschResult_struct<T>;
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/// Struct that contains the information about Hopcroft-Karp Algorithm results
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struct HopcroftKarpResult_struct {
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bool success = false; // TRUE if the function does not return error, FALSE otherwise
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std::string errorMessage = ""; // message of error
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int maxMatching = 0; // Size of maximum bipartite matching
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std::vector<std::pair<std::string, std::string>> matching = {}; // The matching pairs (node userIds)
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};
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using HopcroftKarpResult = HopcroftKarpResult_struct;
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///////////////////////////////////////////////////////////////////////////////////
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// Using Definition
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// ///////////////////////////////////////////////////////////////

test/CMakeLists.txt

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add_test(test_fordfulkerson test_exe --gtest_filter=FordFulkerson*)
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add_test(test_fw test_exe --gtest_filter=FW*)
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add_test(test_graph_slicing test_exe --gtest_filter=GraphSlicing*)
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add_test(test_hopcroft_karp test_exe --gtest_filter=HopcroftKarp*)
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add_test(test_kruskal test_exe --gtest_filter=Kruskal*)
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add_test(test_mtx test_exe --gtest_filter=MTX*)
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add_test(test_prim test_exe --gtest_filter=Prim*)

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