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Copy file name to clipboardExpand all lines: RELEASE-PLAN.md
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@@ -45,7 +45,7 @@ Optional: version referenced below as `X.Y[.Z]` - replace with the real version
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-[ ] Tag `vX.Y[.Z]-release` on that commit and push. Wait for all tests/builds to pass.
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-[ ] Approve code signing request on SignPath, download `scenedetect-signed.zip`
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-[ ] Finalize Windows artifacts locally (CI can't do this - signing happens after the AppVeyor build, so the signed-exe swap and hashing must run locally):
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- Create `dist/signed/` and copy in both `scenedetect-signed.zip` (from SignPath) and `PySceneDetect-X.Y.Z-portable.zip` (from the AppVeyor `PySceneDetect-win64_portable` artifact).
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- Create `dist/signed/` and copy in both `scenedetect-signed.zip` (from SignPath) and `PySceneDetect-X.Y.Z.zip` (from the AppVeyor `PySceneDetect-win64` artifact).
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- Run `python scripts/finalize_windows_dist.py`. This swaps the signed `scenedetect.exe` into the portable `.zip`, repacks it with 7-Zip, copies out the signed `.msi`, and writes `PySceneDetect-X.Y.Z.manifest.json` + `SHA256SUMS`.
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-[ ] Draft release on Github using the tagged commit: include full changelog & release notes, signed portable .ZIP, signed .MSI installer, Python .whl/.tar.gz packages, and checksum manifests (`PySceneDetect-X.Y.Z.manifest.json` + `SHA256SUMS`)
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-[ ] Verify all artifacts uploaded to Github release are valid and named correctly
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